From: salnick@dejavu.spk.wa.us (Bob Salnick) Subject: Re: Low end VR Date: 9 Oct 91 04:31:04 GMT I have been following this discussion with more than a little interest. The subject below is, of course, standard interlaced NTSC video. [brief digression...] There are several devices of the sort that synch LCD shutter glasses (XSpecs for the Amiga come to mind - but then I use that machine...) to the vertical synch pulses in the video. The net result is that each eye gets to see only half of the frames that are displayed. I have some neat demo software, and libraries which programmers can use to make more displays... [now the connection...] It shouldn't be a huge hardware hack to take the signal which would be used to feed the XSpecs (or whatever) and use it to control a fast rf flip-flop to push video to alternating displays. Of course, some difficulties with loosing horizontal synch in the blank period between frames might be expected (or countered by feeding *only* the h-synch to the blanked display). Each display should get 1/60 second frames every 1/30 second. There will undoubtedly be flicker, but this is low-end VR. bob Bob Salnick, Spokane,WA | USENET: oliveb!isc-br!tau-ceti!DejaVu!salnick Amiga 1000, WB 1.3 | INTERNET: salnick@DejaVu.spk.wa.us WA9BVE |