From: david.lloyd-jones@rose.uucp (david lloyd-jones)
Subject: Re: How do I get into VR?
Date: Wed, 9 Oct 1991 10:41:32 GMT
Message-ID: <1991Oct09.094133.14814@rose.uucp>
Organization: Rose Media Inc, Toronto, Ontario.



RR>Date Entered: 10-07-91 10:26
RR>From: rick@clark.edu (Rick Randall)
RR>Subj: How do I get into VR?

RR>I am a second year Engineering student who is interested in getting
RR>into virtual reality.  I don't really know a whole lot about it
RR>though so I am hoping some of you can tell me something about it.
RR>It sounds like developers are just beginning to look at it now
RR>so it must be past the pure experimental stage.  What I am interested
RR>in is how does a person get to the place that he can work with such
RR>stuff.

Ya wing it.

RR>      Is an Electrical Engineering degree enough or is there more
RR>schooling or different kind of schooling that needs to be taken?

A good EE degree is a solid start.  The other two things you need are
an understanding of yourself and your aims, and the acquisition of a
general civilisation.  A television producer I admire says that your
best bet is a solid degree in philosophy, and I think he and I are
getting at the same kind of idea.

RR>Any information that anyone could give me would be greatly appreciated.

Pick the best aiming point you can imagine.  "Multi-media for children who
can't get out and see the world..."  "Sensory-enrichment of the auomobile
driver's environment..."  Whatever strikes your fancy and fits your moral
style.   Then reason backward from that aim to your present position, skills
and interests.  That process will give you the outline of a plan.  Fill in
plan (flexibly).  Carry out plan.

                                Cheers,

                                         -dlj.



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