From: lance@csd.mot.com (lance.norskog) Subject: Re: Identity in VR Date: Mon, 7 Oct 91 12:29 PDT [ chewing an old point to death ] American society is losing freedom at an exponential rate, for various reasons. One of them is the political stupor induced by television. There will be a common BBS-based VR system; Habitat is a marvelous first attempt at this. I don't want these systems to be controlled by Central Authority. Habitat was designed by two Lucasfilm Games division guys, and they were used to designing games for couch potatoes to play. Habitat is a nationwide BBS with video game graphics for the Commodore 64 and a 300 baud modem. At one time up to 700 people are logged in. There are at least 15,000 subscribers. Up to 6 people can be in one "cell" (virtual room) at a time. There are thousands of cells connected in a hexagon. When you move between cells, the game stops for a few seconds while it downloads the contents of the new cell to the Commodore. (The above are old statistics; there is also a Japanese version for a 386SX mit CD-ROM.) Originally the two guys had an ego trip and said, "we're the wonderful game designers and we'll design games and you'll play them together". They spent weeks designing a game. Overnight someone beat it and posted the secrets of playing it. So much for the game. At some point the users "beat them up" and the designers retreated into being sort of civil service technocrats, letting the users design games and generally run things. If IBM and Sears were running Habitat, they would never have given up control. This is why the common BBS-based VR culture must remain as anarchic as possible. Usenet, Internet, MUDs, and a great many in-house mail networks have proven that technocratic anarchies can work. The "BBS Of The Future" could be one of the great media of our time. It must not be run by big corporations. Lance Norskog