From: willdye@typhoon.unl.edu ()
Subject: Re: Where are the Women?
Date: 30 Mar 91 20:29:06 GMT
Message-ID: <willdye.670364946@typhoon>
Organization: University of Nebraska - Lincoln



erich@eecs.cs.pdx.edu (Erich Stefan Boleyn) writes:

>>In article <willdye.669939223@typhoon> willdye@typhoon.unl.edu writes:
>>right brain and left brain connections wired differently then men.  It

I really like Erich's article, but I want to make clear it wasn't me
that said the connections are wired differently.  Me, I'm comp sci, 
Biology is down the hall.

                willdye 


From cyberoid@milton.u.washington.edu Sat Mar 30 16:03:02 1991
Received: from ames.arc.nasa.gov by milton.u.washington.edu
        (5.61/UW-NDC Revision: 2.1 ) id AA27328; Sat, 30 Mar 91 16:03:00 -0800
Received: from milton.u.washington.edu by ames.arc.nasa.gov (5.64/1.2); Sat, 30 
Mar 91 16:02:53 -0800
Received: by milton.u.washington.edu
        (5.61/UW-NDC Revision: 2.1 ) id AA27258; Sat, 30 Mar 91 16:02:47 -0800
Path: cyberoid
From: cyberoid@milton.u.washington.edu (Robert Jacobson)
Subject: svw1
Message-Id: <1991Mar31.000243.27201@milton.u.washington.edu>
Organization: Human Interface Technology Lab, Univ. of Wash., Seattle
Date: Sun, 31 Mar 1991 00:02:43 GMT
Apparently-To: sci-virtual-worlds@ames.arc.nasa.gov
Status: R

>From richard@sparc1.ist.ucf.edu Tue Mar 26 12:03:04 1991
Received: from [132.170.190.17] by milton.u.washington.edu
        (5.61/UW-NDC Revision: 2.1 ) id AA29644; Tue, 26 Mar 91 12:02:25 -0800
Received: by sparc1.ist.ucf.edu (4.1/SMI-4.1)
        id AA13118; Tue, 26 Mar 91 13:57:41 EST
Date: Tue, 26 Mar 91 13:57:41 EST
From: richard@sparc1.ist.ucf.edu (Richard Dunn-Roberts)
Message-Id: <9103261857.AA13118@sparc1.ist.ucf.edu>
To: cyberoid@milton.u.washington.edu
Status: RO

Bob, 

Please post to sci.virtual-worlds.  Thanks.

Richard
------------ cut here before posting -----------

Recently I've seen several postings to sci.virtual-worlds that can be
semantically reduced to  "my computer is bigger than your
computer".  Maybe the posters could be convinced that a much more
interesting topic might be how to get those super fast or massively
parallel puppies talking to each other.  It is a fact that computer
architectures are improving both in terms of speed and parallelism, 
especially if we include network distribution of computational 
resources under the heading of parallelism.  If we expend energy 
now in exploring how to distribute virtual world computational 
requirements over a possibly heterogenous network of physical 
resources, when we finally get desktop supercomputers (maybe built 
on parallel architectures, including processors specialized for 
communication and processors specialized for computation), I'll be 
able to visit your virtual world from across the country, whether you 
are running on a Cray, a Connection Machine, or a network of Sparc 
Stations and Irises.

Let's not forget that there is a lot of work that remains to be done 
before we step into the holodeck for an afternoon in Sherlock's 
England.  Cooperation in defining the problems and then solving 
them will get us there all that much quicker.  What I'd like to see 
posted here a discussion of the interesting problems associated with 
virtual world design and directions to be explored in solving them.  

Toward that end, I'd like to hear peoples' thoughts on physical and 
geometric modeling, networking, alternative sensory mappings 
(deliberate synesthesia), k-12 education in virtual worlds, and 
virtual art.  More topics will probably suggest themselves soon.

Richard Dunn-Roberts                            richard@ist.ucf.edu
Visual Systems Lab
Institute for Simulation and Training
12424 Research Parkway, Suite 300
Orlando, FL 32826

(407) 658 5516

-- 

