From: "Genevieve Engel" Subject: Re: Danger of Immersive VR (Was Re: Any report on Bay area SIGGRAPH Date: Tue, 04 Jun 91 01:22:11 PST From: rcd@ico.isc.com (Dick Dunn)... > reality in which the user (poor word choice!) *can't* get away Thanks for mentioning this point about word choice. I work in (of course) User Services and I think I have come to view all of society as The Users, myself included. This was my word choice. In fact, I can't really remember what word anyone at the SIGGRAPH meeting was using <- there's that word again, or close! I see you prefer "participant" ... better, but it's a little long for me to use <-! comfortably. If your fears about manipulating the consumers of VR prove true, maybe it would be most apt to call them "victims." Although I must say, ever since the movie Tron, "user" has more of a charming ring to it, for me, than it would otherwise have had. We could always borrow from library terminology and call the people who make use <-!! of VR services "patrons." > In fact, it seems to me that the total immersion created by VR > makes it incredibly corruptible...all it takes is a little > experience in how to control the participants and lead them to what > you want them to "want to experience". The illusion of control in > VR could be dangerous because Yes, this sort of question was brought up by an audience member in the q-&-a which followed. Jaron Lanier allowed as how VR wasn't strictly incorruptible but he was definitely convinced that it is inherently more dependent on the creativity of the person experiencing VR than are media such as TV. And of course Brenda Laurel was equally convinced that it would be entirely too easy to corrupt the entire VR field. Genny Engel GENOL@UCCMVSA.BITNET <- preferred gen@magnum.ucop.edu <- last resort [MODERATOR'S NOTE: Is it the technology or the people behind the technology whose corruptibility is at issue? -- Bob Jacobson]