From: astearns@reed.edu (Alan Stearns) Subject: Review of Rheingold's _Virtual_Reality_ Date: Fri, 20 Dec 1991 23:49:10 GMT Organization: Reed College, Portland OR There was a review of _Virtual_Reality_ by Howard Rheingold in last week's Time's Literary Supplement (London). The reviewer was a person named Stuart Sutherland, and the review was generally negative on both VR and Rheingold, but apparently negative reviews are Sutherland's specialty, as there were a few irate letters complaining about another Sutherland review in a previous Supplement. The review concentrates on presenting what VR is, and harps on teledildonics, and generally isn't worth reading for those already conversant with the technology. Except for a point he makes near the end: [Virtual Reality] could, of course, undoubtedly provide a much wider range of experience than is available to most people. One could see round the Villa Rotunda without the bore of travelling to Vicenza, thus removing the costs of having this experience, but there is massive evidence that the more time and trouble people expend to get something, the more they appreciate it. If VR were widely available, people might withdraw from the real world, which cannot be switched off, and in which fear and embarrassment can always be produced. To these problems must be added the possible reduction in the ability to use the imagination. One wonders whether in the long run this new technology will be the blessing Rheingold claims. The second sentence actually contradicts the first, in that if we devalue eas- ily gained experience, then it would make more sense to withdraw from virtual reality, in order to strive for those difficult but more satisfying experiences in the real world. But I think the possibility of a dampening of the imagination is possible, in a pie-in-the-sky scenario where we have cheap and accesible VR and telepresence. Take examples from earlier technologies: Perhaps the telephone has stilted the imaginative use of earlier communication technology. Certainly since I can just dial up my friend and have a conversation, composing letters has become a less-used skill. And we all know that the quality of writing goes down when we can just zip off some e-mail as opposed to actually sitting down and writing and posting a letter by hand. Even something as simple as penmanship deteriorates with the current technological emphasis on keyboards. Look at the handwriting of educated people a century ago, and the scrawls people with the same education get by with today. So what, you might say. Who needs good handwriting when typing is faster and more legible for less effort? Sure, we've gained some efficiency in communication, but some of the artistry is lost. In terms of artistry, what replaces calligraphy in the modern person's repertoire? Sure, phone conversations are speedier and easier to have, but can any phone call replace a well-crafted letter? If virtual reality technology bears fruit, an emphasis on immediate, interactive communication may further dampen our imaginative use of communicative acts where the interaction is between the creator and the medium, such as writing, painting, and composing. Perhaps their interactive analogs of conversing, presenting, and singing are enough of a replacement, but just as we are losing calligraphy, the new technology might mothball types of artistry that we all currently enjoy and value. Alan Stearns Reed College (once a den of calligraphers, now Macintoshed, with surprisingly few people interested in using the new tools for typographical experimentation)