From: Dan Owen Subject: Re: Network TestBeds for VR Date: Mon, 2 Dec 91 11:18:28 PDT From: dbarberi@mailbox.syr.edu (London W11) >dweissman@amarna.gsfc.nasa.gov (WiseGuy) writes: > >>I would like to know on what other types of networks >>are VRs being tested/used? Is there a set migration path (ie to >>FDDI or something proprietary)? > > I havn't seen anything that proclaims itself a 'VR standard' network, > but I'd be interested to see what the best way to do multi-user VR > systems is. BBN is currently fielding networked interactive visual simulation training systems. Each image generator can be configured to generate from 1 to 16 separate visual channels (depending upon the hardware configuration). Currently one or two image generators are used per simulator. Networks of more than several hundred simulators exist. In the abscence of any standard, I think that BBN is the defacto standard. Dan