From: eliot@phoenix.princeton.edu (Eliot Handelman) Subject: Re: Imagination vs. VR (was Re: More on MUDs etc.) Date: 15 Aug 91 06:47:25 GMT Organization: Cognitive Science Lab, Princeton U. In article <1991Aug14.200949.6637@milton.u.washington.edu> craig@utcs.utoronto.ca (Craig Hubley) writes: ; ;Some useful terminology, from McLuhan: a "hot" medium causes increased mental ;activity in the viewer/participant, while a "cool" medium does the opposite. A nit pick: "understanding" is hot, but perception is "cool," the former is a sort of social schism as McCluhan saw it because of the privacy of consciousness (schizophrenia, he said, was a necessary by-product of print) whereas the latter demands "involvement," "participation." However visual perception is "hot" in that it enforces distance and ensures subject-object distinctions: whereas the auditory and tactile is "cool" in that these distinction are allayed. This led McCluhan to the paradoxical observation that TV, which he designated a cool medium, was intrinsically auditory and tactile. His argument had mainly to do with the low resolution of TV in the late 50's/early 60's: the completion of the televised image demands perceptual involvement. At the outer limits of media, when perceptual particpation becomes totalized, no medium will be able to distinguish itself from its content (hence his famous aphorism). However McCluhan wanted to engage that assumption retrospectively, and asserted that the EFFECTS of print on the mind of man were their essential content, rather than any message that could be conveyed BY print. The medium becoming the message means retrieving the "ear which had been traded for an eye," or to put it terms expressed by one of McCluhan's defenders, John Cage, "letting things be themselves." This means being able to hear and see things as they are, prior to "hot" category constructions. To the topic at hand, whether VR can supplant language, via McCluhan. M. saw everything as media, including light bulbs: he certainly saw the computer as a medium. Through it, he said, man has, for the first time ever, been able to reproduce his own thought processes -- of course that's a long shot given the status of the AI program, but let's assume that it will eventually succeed -- and therefore man would soon be in a position to simulate his own consciousness, which has been private up to now. The ultimate medium, therefore, is that which succeeds at TRANSMITTING consciousness -- roughly, "making consciousness corporately accessible" he says at the beginning of "Understanding Media." This will involve a reversal of intellectual evolution through print and handwriting to language until a condition of tribalism -- a collectively accessible "spirit," via technological simulation, obtains. So yes, the point of VR is to supplant language. It first becomes necessary to identify the medium itself as its content in order to take this step: that's why some people already have begun to question the idea of the "interface." Interface to what? The icon will disappear. Representations will disappear. There will be no symbols. "Information" will be directly encoded as perceptual structure. That's what it is to be auditory and tactile. A loud sound won't STAND for "a loud sound" -- it will BE a loud sound because experienced in that way. Ditto other constructions of perceptual function.