From: rick@hanauma.stanford.edu (Richard Ottolini)
Subject: Re: an introduction to VR
Date: Fri, 12 Apr 91 15:53:41 GMT
Organization: Stanford University, Department of Geophysics


In article <1991Apr10.230954.28253@milton.u.washington.edu> MWELLS@FALCON.AAMRL.
WPAFB.AF.MIL (Maxwell Wells) writes:
>Virtual reality may be considered to have been born in the middle 1960s, based

I would put the origin back four thousand years or so ago when architects
designed buildings buildings to give inhabitants special effects.  Examples
include the artificial caves of the neolithic in Europe, the massive temples
and pyramids of Egypt, perpective paintings on the walls of Pompeii to name a
few.

With regards to current times, some movies and theme park rides have transported
me to alternative worlds.

