/*	SCCS Id: @(#)rect.c	3.1	90/22/02 */
/* Copyright (c) 1990 by Jean-Christophe Collet	 */
/* NetHack may be freely redistributed.  See license for details. */

#include "hack.h"

int FDECL(get_rect_ind, (NhRect *));

static boolean FDECL(intersect, (NhRect *,NhRect *,NhRect *));

    /* 
     * In this file, we will handle the various rectangle functions we
     * need for room generation.
     */

#define	MAXRECT	50
#define XLIM	4
#define YLIM	3

static NhRect rect[MAXRECT+1];
static int rect_cnt;

/* 
 * Initialisation of internal structures. Should be called for every
 * new level to be build...
 */

void
init_rect()
{
	rect_cnt = 1;
	rect[0].lx = rect[0].ly = 0;
	rect[0].hx = COLNO - 1;
	rect[0].hy = ROWNO - 1;
}

/* 
 * Search Index of one precise NhRect.
 * 
 */

int
get_rect_ind(r)
NhRect *r;
{
	register NhRect *rectp;
	register int lx, ly, hx, hy;
	register int i;

	lx = r->lx; ly = r->ly;
	hx = r->hx; hy = r->hy;
	for (i=0,rectp = &rect[0];i<rect_cnt;i++,rectp++)
	    if ( lx == rectp->lx && ly == rectp->ly &&
		 hx == rectp->hx && hy == rectp->hy)
		return i;
	return -1;
}

/* 
 * Search a free rectangle that include the one given in arg
 */

NhRect *
get_rect(r)
NhRect *r;
{
	register NhRect *rectp;
	register int lx, ly, hx, hy;
	register int i;

	lx = r->lx; ly = r->ly;
	hx = r->hx; hy = r->hy;
	for (i=0,rectp = &rect[0];i<rect_cnt;i++,rectp++)
	    if ( lx >= rectp->lx && ly >= rectp->ly &&
		 hx <= rectp->hx && hy <= rectp->hy)
		return rectp;
	return 0;
}

/* 
 * Get some random NhRect from the list.
 */

NhRect *
rnd_rect()
{
	    return rect_cnt > 0 ? &rect[rn2(rect_cnt)] : 0;
}

/* 
 * Search intersection between two rectangles (r1 & r2).
 * return TRUE if intersection exist and put it in r3.
 * otherwise returns FALSE
 */

static boolean
intersect(r1, r2, r3)
NhRect *r1, *r2, *r3;
{
	if (r2->lx > r1->hx || r2->ly > r1->hy ||
	    r2->hx < r1->lx || r2->hy < r1->ly)
	    return FALSE;

	r3->lx = (r2->lx > r1->lx ? r2->lx : r1->lx);
	r3->ly = (r2->ly > r1->ly ? r2->ly : r1->ly);
	r3->hx = (r2->hx > r1->hx ? r1->hx : r2->hx);
	r3->hy = (r2->hy > r1->hy ? r1->hy : r2->hy);

	if (r3->lx > r3->hx || r3->ly > r3->hy)
	    return FALSE;
	return TRUE;
}

/* 
 * Remove a rectangle from the list of free NhRect.
 */

void
remove_rect(r)
NhRect *r;
{
	int ind;

	ind = get_rect_ind(r);
	if ( ind >=0 )
	    rect[ind] = rect[--rect_cnt];
}

/* 
 * Add a NhRect to the list.
 */

void
add_rect(r)
NhRect *r;
{
	if (rect_cnt >= MAXRECT) {
#ifdef WIZARD
		if (wizard) pline("MAXRECT may be too small.");
#endif
		return;
	}
	/* Check that this NhRect is not included in another one */
	if (get_rect(r))
	    return;
	rect[rect_cnt] = *r;
	rect_cnt++;
}

/* 
 * Okay, here we have two rectangles (r1 & r2).
 * r1 was already in the list and r2 is included in r1.
 * What we want is to allocate r2, that is split r1 into smaller rectangles
 * then remove it.
 */

void
split_rects(r1, r2)
NhRect *r1, *r2;
{
	NhRect r, old_r;
	int i;

	old_r = *r1;
	remove_rect(r1);

	/* Walk down since rect_cnt & rect[] will change... */
	for (i=rect_cnt-1; i>=0; i--)
	    if (intersect(&rect[i], r2, &r))
		split_rects(&rect[i], &r);
	
	if (r2->ly - old_r.ly-1 > (old_r.hy < ROWNO - 1 ? 2*YLIM : YLIM+1)+4) {
		r = old_r;
		r.hy = r2->ly - 2;
		add_rect(&r);
	}
	if (r2->lx - old_r.lx-1 > (old_r.hx < COLNO - 1 ? 2*XLIM : XLIM+1)+4) {
		r = old_r;
		r.hx = r2->lx - 2;
		add_rect(&r);
	}
	if (old_r.hy - r2->hy-1 > (old_r.ly > 0 ? 2*YLIM : YLIM+1)+4) {
		r = old_r;
		r.ly = r2->hy + 2;
		add_rect(&r);
	}
	if (old_r.hx - r2->hx-1 > (old_r.lx > 0 ? 2*XLIM : XLIM+1)+4) {
		r = old_r;
		r.lx = r2->hx + 2;
		add_rect(&r);
	}
}

/*rect.c*/
