(
;
GaMe[1]
VieW[]
SiZe[19]
Comment[ First Kisei Title, Game Five
 Black: Fujisawa Shuko
 White: Hashimoto Utaro
 Black wins by resignation.
 Komi: 5 1/2 points.
 Date: February 7-8, 1977.
 Time: 9 hours each.
 Source: GO World 2, pp. 5-7.
 Recorded by Mark E. Lass using GoScribe 2.0
 Edited by Anton Dovydaitis]
;
Black[pd]
;
White[cq]
;
Black[pq]
;
White[dc]
;
Black[pk]
;
White[ci]
;
Black[jd]
;
White[jp]
;
Black[dp]
Comment[The only move. Black must make the shoulder hit when White has extensions on
both wings. 
]
;
White[dq]
;
Black[fp]
;
White[do]
(
;
Black[eo]
;
White[cp]
Comment[This joseki move is dubious here, as Black gets excellent shape in the
sequence that follows. 
]
;
Black[dn]
;
White[ep]
;
Black[fn]
;
White[cn]
;
Black[dm]
;
White[fq]
;
Black[gp]
;
White[gq]
;
Black[hp]
(
;
White[ir]
;
Black[cm]
Comment[Black 25.

]
;
White[qf]
;
Black[ce]
;
White[gc]
;
Black[qe]
;
White[pf]
;
Black[nd]
;
White[qi]
;
Black[rj]
Comment[Black 29 to 33.

This pattern is often seen in the Chinese-style fuseki. 
]
;
White[qo]
(
;
Black[oi]
;
White[ri]
Comment[White 36. 
]
;
Black[qj]
;
White[pi]
Comment[White 36 and 38 surprised Shuko, for they were heavy moves uncharacteristic
of Hashimoto. 
]
(
;
Black[oj]
;
White[og]
Comment[White 40 also surprised Shuko, as it does not secure definite eye-shape. 
]
(
;
Black[qp]
Comment[Black 41.

The game is going well for Black. 
]
;
White[op]
Comment[White decided to dodge the attack with 42 etc., but most players following
the game disapproved of this. 
]
;
Black[pp]
;
White[oo]
;
Black[po]
;
White[on]
;
Black[pn]
;
White[oq]
;
Black[rf]
;
White[rg]
;
Black[re]
Comment[Black 49 and 51 strengthen Black's lead. 
]
;
White[cd]
;
Black[de]
;
White[ei]
;
Black[ge]
;
White[ol]
;
Black[pl]
;
White[mf]
Comment[White 58 was played to forestall the sequence in the variation. 
]
;
Black[gi]
Comment[Black 59 is an excellent point... 
]
;
White[bn]
Comment[...but White 60 is an all-out answer. White expands his territory, while
threatening to bridge under with A. 
]
;
Black[jn]
Comment[However, Black continued with the perfectly timed move of 61, which was met
with universal praise. 
]
;
White[kn]
;
Black[km]
;
White[ko]
Comment[The submissive responses at 62 and 64 are painful, but Black 61 threatens an
invasion at A. 
]
;
Black[bm]
;
White[fg]
;
Black[ff]
;
White[fd]
;
Black[ef]
;
White[fi]
;
Black[gg]
;
White[gj]
;
Black[hi]
;
White[dk]
;
Black[fk]
;
White[fj]
;
Black[hb]
Comment[Black 77. 
]
;
White[oe]
;
Black[od]
;
White[hc]
;
Black[ib]
(
;
White[gb]
;
Black[pr]
Comment[Black 83. 
]
;
White[or]
;
Black[os]
;
White[ns]
;
Black[ps]
;
White[hj]
Comment[The rebellious Hashimoto could not bring himself to answer Black 87. 
]
;
Black[hl]
;
White[gl]
Comment[The sealed move at the end of the first day. This is rapid progress for a
two-day game. 
]
;
Black[fl]
(
;
White[ii]
;
Black[ih]
Comment[Black 93. 
]
;
White[jh]
;
Black[ig]
;
White[jg]
;
Black[if]
Comment[Black 93 - 97.

Black does not mind answering submissively, as the center is not important
in this game. 
]
;
White[ij]
(
;
Black[le]
;
White[il]
Comment[White 100. 
]
(
;
Black[hm]
;
White[jm]
Comment[White 100 and 102 hastened Hashimoto's defeat. Better to play 100 at A.
]
;
Black[nr]
Comment[Black 103 is enormous, being nine points in sente. If White had used 100 to
defend here, Black would still win but the game would be countable. 
]
;
White[lr]
;
Black[mr]
;
White[mq]
;
Black[be]
;
White[bc]
;
Black[ki]
;
White[me]
;
Black[ld]
;
White[mi]
Comment[In a last attempt to seize wictory, White tries to swallow whole Black 109. 
]
;
Black[lg]
Comment[Fujisawa thought about this move for sixty-two minutes, reading out every
variation. 
]
;
White[lf]
;
Black[mh]
;
White[nh]
;
Black[li]
Comment[Black 117 makes miai of A and B. 
]
;
White[ji]
;
Black[mj]
;
White[ni]
;
Black[nj]
;
White[lj]
;
Black[oh]
;
White[ng]
;
Black[ph]
;
White[qh]
;
Black[kj]
(
;
White[lk]
;
Black[jk]
Comment[Black 129, which threatens to catch two stones by attaching at B, is the
deciding move. 
]
(
;
White[ok]
;
Black[nl]
Comment[Black 131 is correct. 
]
;
White[kl]
;
Black[ik]
;
White[hk]
;
Black[jl]
;
White[lm]
;
Black[im]
Comment[White 136 captures.

Black 137 captures. 
]
;
White[pj]
;
Black[om]
;
White[qk]
;
Black[ql]
;
White[nm]
;
Black[nk]
Comment[Black 143.

Black captures two stones on the side, but does not make any profit in this
whole sequence. 
]
;
White[rk]
;
Black[sl]
Comment[Note Black 145, an endgame tesuji worth remembering. 
]
;
White[rl]
;
Black[rm]
;
White[sj]
Comment[White 148.

Captures. 
]
;
Black[nq]
;
White[np]
;
Black[ms]
Comment[Black 151.

Captures. 
]
;
White[ls]
;
Black[ns]
;
White[mp]
;
Black[iq]
;
White[jq]
;
Black[ic]
Comment[Black 157. 
]
;
White[kk]
;
Black[jj]
;
White[in]
;
Black[km]
Comment[Black 161.

Captures. 
]
;
White[md]
;
Black[mc]
;
White[jm]
Comment[White 164.

Takes ko. 
]
;
Black[gk]
;
White[jo]
Comment[White 166.

Captures. 
]
;
Black[an]
;
White[bo]
;
Black[ed]
;
White[ec]
;
Black[mm]
Comment[White resigns after Black 171.

Hashimoto resigned on seeing Black 171. He was nearly 15 points behind on
the board. This was Shuko's most convincing win of the series. Kato Masao
dubbed the game 'a Shuko masterpiece'. 
]
)
;
Black[pj]
Comment[  If Black carelessly answers by connecting at 1, he collapses, as Black A
  no longer works. 
]
)
;
Black[kk]
Comment[  Incidently, Black 1 looks good enough... 
]
;
White[ll]
;
Black[jl]
;
White[jk]
Comment[  ...but White stages an upset by striking at 4. 
]
)
;
White[nr]
)
;
White[nr]
Comment[  If White defended at 1, he would still lose the game, but it would be
  countable.
  
  Black 1 here is worth 9 points in sente. 
]
)
;
Black[ij]
Comment[  If Black cuts at 1... 
]
;
White[hg]
Comment[  ...White answers with the tesuji of 2. 
]
;
Black[gh]
;
White[hf]
Comment[  This leads to unnecessary complications. 
]
)
;
Black[ek]
Comment[  Black could attack the white group on the left with 1, but he is confident
  that he is ahead, so he wants to wind up the game. 
]
)
;
White[po]
Comment[  White should fight back with 1... 
]
;
Black[op]
;
White[ol]
Comment[  ...and 3. 
]
;
Black[mg]
Comment[  Black will cap with at 4, leading to a large-scale fight. However, the
  heavy move of 40 will now prove to be a burden to White. 
]
)
;
White[oh]
Comment[  White 1 is better. 
]
;
Black[nh]
;
White[og]
;
Black[ng]
;
White[re]
;
Black[rd]
;
White[rf]
Comment[  1 and 3 are better.
  
  White has secured a living shape. 
]
)
;
White[nh]
Comment[  Shuko expected White 1. 
]
;
Black[oh]
;
White[og]
;
Black[ng]
Comment[  Black can build thickness by cutting with 4... 
]
;
White[nf]
;
Black[mg]
;
White[mf]
;
Black[lg]
;
White[md]
;
Black[mc]
;
White[lf]
;
Black[kg]
;
White[lc]
Comment[  ...but then White attacks with the two-step hane of 9 and 13.
  
  Shuko disliked this possibility, so he did not intend to play 2, etc. 
]
)
;
Black[pf]
Comment[  Enclosing with Black 1 is also excellent. 
]
)
;
White[co]
Comment[  White 1, a move invented by Fujisawa Hosai, was suggested as an
  alternative.  This move seems to show poor fighting spirit, but is
  actually quite a powerful move. 
]
;
Black[em]
;
White[mp]
Comment[  If Black 2, White extends to 3 for a leisurely fuseki. 
]
)