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\title{Advertisements}
\author{The Lowly Cryer}
\date{}
\maketitle

\parindent=20pt

\begin{center}
{\Large \bf The Complete Navero}\\
\end{center}

{\noindent
H}ey all you Navero fans out there! The complete \LaTeX ed Navero is now
online in {\em anonymous ftp} archives. Get your favorite version of
Dan Parson's Navero saga today.

\begin{center}
\begin{tabular}{ll}
{\it Compressed:}&\\
{\small ftp.cc.gatech.edu}   &    {\small pub/frp/navero/navero.tar.Z}\\
&\\
{\it Uncompressed:}&\\
{\small ftp.white.toronto.edu} &  {\small pub/frp/navero/navero.tar}\\
&\\
{\it ASCII \LaTeX\ files:}&\\
{\small potemkin.cs.pdx.edu} &    {\small pub/frp/stories/navero/tex/.}\\
\end{tabular}
\end{center}

\vspace{.1in}

\begin{description}
\item[Note:] This last site also has copies of EPIC and EEPIC, which are needed to
create some of the graphics contained in the files.  It is described fully
in the readme file.
\end{description}


\vspace{.2in}

\begin{center}
\begin{tabular}{|c|}
\hline \\
{\bf For Sale}\\ \\
1 slightly used Universe\\
Good Condition, only 15 billion years\\
Call nights only,  Ask for GOD.\\\\
\hline \end{tabular} \end{center}
%From: c_s346010219@stat.appstate.edu
%Organization: Appalachian State University

\vspace{.2in}

\begin{center}
{\Large \bf Traveller World Designer}\\
\end{center}

{\noindent
{\em jaymin@maths.tcd.ie}} (Jo Jaquinta) offers a traveller world designer
for the IBM, to be gotten via {\em info-server@maths.tcd.ie} in the
{\sf jaymin/trav} directory, filenames {\sf libdist.zip} or {\sf library.exe},
{\sf library.doc}, and {\sf core.asc}
To register a copy and receive updates, send \$15 to:

\begin{center}
\begin{tabular}{l}
{\bf The Devaree Collective}\\
44 Bancroft Avenue\\
Tallaght\\
Dublin 24\\
Ireland\\
\end{tabular}
\end{center}



\vspace{.2in}

\begin{center}
{\Large \bf Shadis Magazine}\\
\end{center}


{\noindent
T}here's this pretty good fanzine from South Carolina with one of its
cornerstones being the ongoing creation of details for a fantasy world called
{\it Alderac}.  The editor put out 5 issues and a total of 900 copies of this
{\em half-legal} format, 64-page mag, but then he got called off to the Iraq
Slaughter (he was in the Army).  Now he's back and quit the Army (no wonder),
and the magazine has a new address:

\begin{center}
\begin{tabular}{l}
{\bf SHADIS Magazine}\\
The Alderac Group\\
755 Burcale Rd. \#B-2\\
Myrtle Beach, SC 29577\\
(803) 236-9162\\
\end{tabular}
\end{center}

The editor is Jolly Blackburn, and his last advertised price for this
interrupted magazine was \$12 (U.S.) for 6 bimonthly issues.
As usual, you can send them a SASE for more details.\\


\begin{tabbing}
\ \ \ --- \=Pierre Savoie\\
\>Micol Labs BBS, Toronto\\
\>{\em psavoie@pro-micol.cts.com}\\
\end{tabbing}

\vspace{.2in}

\begin{center}
\begin{tabular}{|p{2.5in}|}
\hline \\
\multicolumn{1}{|c|}{\bf Important Notice to Purchasers}\\ \\
The Entire Physical Universe,
{\it Including This Journal}, May One Day Collapse Back into an 
Infinitesimally Small Space. Should Another Universe Subsequently
Re-emerge, the Existence of This Journal in That Universe Cannot
Be Guaranteed.\\ \\
\hline \end{tabular} \end{center}

\vspace{2in}

\begin{center}
{\Large \bf Adventure Quest}

{\large \bf The Roleplaying Game}
\end{center}

{\noindent
I} and a number of people working together have developed a new
Role Playing system. It is called {\em Adventure Quest}, and we believe that
it answers many of the problems we have seen in other games out there.

        First, some background. The campaign which this system grew out
of was started in 1976 at Purdue University. We have played every
saturday night since then. Starting with a modest group, the size
of the club has grown considerably over the years. Now we play on two nights,
splitting the 50-70 players into six to eight games. Since we started,
we have run over 1500 games.

        Even at the start, we saw problems in the games we had to use.
Who wants to prepick spells? You never pick the right ones. Playing
involved more rolling dice and hunting for tables than roleplaying. Over
the years we came up with different ways to do things that were easier,
faster and more fun.

        Finally, being presented with the prospect of having to pick up
about \$250 worth of books to upgrade to the newest version of a popular
system, we decided that we'd had enough of outrageous prices. Here's
what our homebrewed alternative has to offer.



\begin{itemize}
\item A Skill Based Task System (simple skill and resistance checks using d6's)

\item Simple Combat Rules  (d20 + combat modifier = best defence value you hit)

\item Simple Buying Rules (Stats, skills, magic, languages, damage points
                       all bought with experience points)

\item Flexible Spell Casting (over 700 spell descriptions)

\item Well Crafted Backgrounds (playtested worlds that make sense)

\item No limitations (explanations on how to make
creatures, actors, magic, adventures and campaigns)

\item Completeness (everything you need between two covers)
\end{itemize}

        Our first game is Adventure Quest/Jaern. Jaern is a remote world
with a fantasy setting. Numerous races, deities, backgrounds and
settings make for a lot of material for a campaign. There are over 400 pages of
rules and background material in this book.

        Over the next year we are preparing the following genre expansions
along with a number of modules and gaming supplements.

\begin{center}
\begin{tabular}{ll}
        AQ/Space       &    Science Fiction Roleplaying\\
        AQ/Britannia   &    13th Century Britain\\
        AQ/Powers      &    Super Heroes \& Villains\\
\end{tabular}
\end{center}

        Since the mechanics of each game are the same, adventurers can
be moved from one genre to another with no translations needed.

        We are not a large company with lots of financial support. We're just a
few friends cranking out these games with our own laser printer and a
lot of manual labor. We know what it's like to have to face gaming without
a large budget. To contact us, send E-mail or write us at:

\begin{center}
\begin{tabular}{l}
        {\bf Lafayette Simulations}\\
        PO Box 6504\\
        Lafayette, IN 47903\\
\end{tabular}
\end{center}

\begin{tabbing}
\ \ \ --- \=Eric Delaney\\
\>Purdue UNIX Group\\
\>{\em delaney@mentor.cc.purdue.edu}\\
\end{tabbing}

\vspace{.2in}


\begin{center}
{\Large \bf The Game Oracle}
\end{center}

{\noindent T}o get six bi-monthly issues of the role-playing magazine for
sophisticated gamers send \$6 to:

\begin{center}
\begin{tabular}{l}
{\bf The Game Oracle}\\
1851 N. Ivar\\
Suite \#208, Dept. 101\\
Hollywood, CA 90028\\
\end{tabular}
\end{center}

\vspace{.2in}

\begin{center}
\begin{tabular}{|p{2.5in}|}
\hline \\
\multicolumn{1}{|c|}{\bf Back Issues}\\ \\
Back issues of \underline{The Guildsman} are basically
sold out, however, the Eaton Collection on the 3rd floor
of the UCR Rivera Library has copies of issues 1-4
which may be examined on the premises free of charge
by students and non-students alike.\\ \\
\hline \end{tabular} \end{center}

\vspace{.2in}

\begin{center}
{\Large \bf Trying to Find Us?}
\end{center}

To contact \underline{The Guildsman}, write to:

\begin{center}
\begin{tabular}{p{1.5in}}
{\bf The Gamers' Guild}\\
Commons, Main Desk\\
University of California\\
Riverside, CA 92521\\
\end{tabular}
\end{center}



\newpage

\begin{center}
{\Large \bf Discounts for UCR Gamers\\}
\end{center}

\vspace{.2in}

\begin{center}
{\bf Alpha-Omega Games}\\
15965 Piuma Ave\\
Cerritos, CA 90701\\
(213) 809-6849\\
\end{center}

\begin{center}
\begin{tabular}{cc}
Monday       &  7pm -- 10pm\\
Tues -- Thurs &  Noon -- 9pm\\
Fri -- Sat    &   Noon -- 10pm\\
Sunday       &  Noon -- 5pm\\
\end{tabular}
\end{center}

{\noindent C}heck out our new location in Cerritos. From Riverside, take
the 91 to the 605N, take a left off the Alondra exit and a left on Piuma.
UCR Gamers command a {\bf 25\%} discount$^{*}$.\\

\vspace{.2in}

\begin{center}
{\bf West Coast Fantasy}\\
23901-B Sunnymead Blvd.\\
Moreno Valley, CA 92553\\
(714) 924-7866\\
\end{center}

\begin{center}
\begin{tabular}{cc}
Mon -- Thurs &  10am -- 7pm\\
Friday & 10am -- 6pm\\
Saturday & 10am -- 7pm\\
Sunday & 10am -- 8pm\\
\end{tabular}
\end{center}

{\noindent W}e have a great selection of gaming materials, and
we're close to the UCR campus. To find us, go east
on the 60 freeway from UCR to Moreno Valley.
Take a right off the Heacock offramp, and turn right on Sunnymead.
Then turn left into the ``Big 5 Sporting Goods" parking lot, and
we're right there. UCR Gamers command a {\bf 20\%} discount$^{*}$.\\

\vspace{.2in}

\begin{center}
{\bf Comics +}\\
8151 Arlington\\
Riverside, CA 92503\\
(714) 785-4818\\
\end{center}

\begin{center}
\begin{tabular}{cc}
Mon -- Sat &  9am -- 10pm\\
Sunday    &  10am -- 8pm\\
\end{tabular}
\end{center}

{\noindent C}heck out our all-new collection of games and
gaming accessories at our new location on Arlington.
UCR Gamers command a {\bf 20\%} discount$^{*}$.\\

\vspace{.2in}

\begin{center}
{\bf Summit Hobbies}\\
10115 Hole Avenue\\
Riverside, CA 92503\\
(714) 688-6013\\
\end{center}

\begin{center}
\begin{tabular}{cc}
Mon -- Fri &  10am -- 8pm\\
Sat -- Sun & 10am -- 6pm\\
\end{tabular}
\end{center}

{\noindent D}aylight Hobbies in Riverside has relocated next to the
Mad Platter and is now known as Summit Hobbies.
As before, we have a complete stock of role-playing games and accessories,
including all the latest material. Sign-up in advance to use our game room.
UCR Gamers command a {\bf 10\%} discount$^{*}$.\\

\vspace{.2in}

\begin{center}
{\bf Universal Book Store}\\
3585 Main\\
Riverside, CA 92501\\
(714) 682-1082\\
\end{center}

\begin{center}
\begin{tabular}{cc}
Mon - Tues & 10am -- 6pm\\
Wednesday & 10am -- 9:30pm\\
Thurs -- Sat & 10am -- 6pm\\
Sunday & Closed\\
\end{tabular}
\end{center}

{\noindent W}e don't offer a discount, and we don't have much in the
way of gaming supplies, but we do have a very comprehensive 2nd hand
inventory, and we're very close to UCR. If you find yourself
looking for hard-to-find out-of-print material, check with us
first.\\

\vspace{2in}

{\noindent $^{*}$ Discounts apply only to games and do not
apply to items purchased on credit or to items already marked down.
Discounts will only be honored to current members of the UCR
Gamers' Guild. Show your Gamers' Guild membership card to claim
your discount.\\}


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