display
  30 30
  0 0
  29 29
  1 1   1.000000 ;
camera
  15.000000 0.000000 0.000000
  0.000000 0.000000 0.000000
  0.000000 0.000000 1.000000
  15.000000 0.100000 ;
condition
  0 0.010000 0.000100 0 ;
rmode  0 ;
shadow  0 ;
voxel  0 ;
anti  0 0.100000 ;
output  stone6.tif ;
back_mode  0 0 0 0 ;
mist  1000.000000 0 ;
sky  0.000000 0.000000 0.000000 ;
env  0.000000 0.000000 0.000000 ;
#include  "stone1.clr" 
#include  "stone1.wld" 
