/*
	Copyright(C) 1993 Okome
*/

#include <normlib.h>
#include <okome.h>


void ubox2( int x1, int y1, int x2, int y2, int c1, int c2 )
{
	ubox( x1, y1, x2, y2, c1, c2 );
	ubox( x1+1, y1+1, x2-1, y2-1, c1, c2 );
}
