#include "gwin.user.h"
main()
{
float x,y,xold,yold;

   USTART("high2",0.,640.,0.,400.);

   uset(G,"comp");
   upset(G,"colo",1.0);
   uprint(G,40.0,90.0,"MOVE MOUSE");

   xold = 50.;
   yold = 50.;

   uset(G,"ncli");

   while (1==1){
      if(ugrinl(G,&x,&y,&uuev)){UEND();exit(0);};

      umove(G,50.,50.);
      udraw(G,xold,yold);

      umove(G,50.,50.);
      udraw(G,x,y);

      xold = x;
      yold = y;
   }

   UEND();

}
