
SHORT ABorderVectors1[] = {
	0,0,
	116,0,
	116,15,
	0,15,
	0,0
};
struct Border ABorder1 = {
	-1,-1,
	3,0,JAM1,
	5,
	ABorderVectors1,
	NULL
};

struct IntuiText AIText1 = {
	3,0,JAM2,
	50,3,
	NULL,
	(UBYTE *)"OK",
	NULL
};

struct Gadget AGadget1 = {
	NULL,
	141,70,
	115,14,
	NULL,
	RELVERIFY,
	BOOLGADGET,
	(APTR)&ABorder1,
	NULL,
	&AIText1,
	NULL,
	NULL,
	NULL,
	NULL
};

struct IntuiText AIText6 = {
	1,0,JAM2,
	117,56,
	NULL,
	(UBYTE *)"Freely Distributable",
	NULL
};

struct IntuiText AIText5 = {
	1,0,JAM2,
	61,46,
	NULL,
	(UBYTE *)"Legendary Design Technologies Inc.",
	&AIText6
};

struct IntuiText AIText4 = {
	1,0,JAM2,
	135,36,
	NULL,
	(UBYTE *)"Copyright ©1991",
	&AIText5
};

struct IntuiText AIText3 = {
	1,0,JAM2,
	97,19,
	NULL,
	(UBYTE *)"Written by Syd L. Bolton",
	&AIText4
};

struct IntuiText AIText2 = {
	3,0,JAM2,
	143,3,
	NULL,
	(UBYTE *)"ScreenMod v1.0",
	&AIText3
};

#define AboutTextList AIText2

struct NewWindow AboutWindow = {
	120,55,
	400,89,
	0,1,
	GADGETUP,
	ACTIVATE+NOCAREREFRESH,
	&AGadget1,
	NULL,
	NULL,
	NULL,
	NULL,
	5,5,
	-1,-1,
	CUSTOMSCREEN
};
