deliver {()} {} After playing Empire for a while, you will notice that moving various supplies from sector to sector on a regular basis takes up too much time and BTU's. Automatic deliveries are the cure for this problem. Any civilians, military, shells, guns, planes, iron ore and gold bars can be automatically delivered from a given sector to any neighboring sector (orthogonal or diagonal). The 'deliver' command is used to set up and query delivery settings. Delivery directions will also show up on the 'census' listing. In its simplest form, a delivery is specified as in this example: deliver c 0,0 (50) -1,0 This specifies that whenever sector 0,0 is updated, and it contains more than 50 civilians, the excess civilians should be moved to sector -1,0 (subject to the player owning sector -1,0 and sector 0,0 having enough mobility). The threshold (50) can be omitted, in which case a threshold of 0 is used. A more complex example: deliver o -2:0,-3:-1 (20) Here, Empire will prompt for each owned sector in the specified region, as to where to deliver ore to. Again, the threshold can be omitted. Also, on the individual replies to the prompts, the destination sector can be followed by a threshold in parentheses which will be used for that particular delivery. If the form deliver b -10:10,-10:10 +50 is used, then the thresholds for, in this case, gold bars, will be changed without changing any delivery destinations. The final form: deliver s -5:5,-2:7 - will simply print out the delivery destinations and thresholds for each sector in the region which has a delivery set up. Deliveries are performed whenever sectors are updated. A message of the form "delivery walkout between r,c & r,c" indicates that a sector was trying to deliver to a sector you don't own. See also: route