/** pubscr.h
*
*   Include file for shared screen handling
*
**/
#include <exec/lists.h>

struct ScreenNode {  struct Node sn_Node;
                     struct Screen *sn_Address;
                     int sn_OpenCount;  };

extern int PublicScreen(), PrivateScreen(), PubScrLocked();
extern struct Screen *LockPubScreen(), *UnlockPubScreen();
extern struct List *GetPubScrList();
