/*
 * KeyMapEd Pointers
 *
 * Sprite data for pointers
 *
 * by: Tim Friest
 * on: 4-Mar-1989
 * using: DPaint II & Power Windows 2.5
 */

USHORT chip CopyPtrSpriteImage[] = {
	0x0000,0x0000,
	0x0000,0xFC00,0x7C00,0xFE00,0x7C00,0x8600,0x7800,0x8C00,
	0x7C00,0x8600,0x6E00,0x9300,0x0700,0x6980,0x0380,0x04C0,
	0x61C0,0x6260,0x9080,0x9140,0x8000,0x8080,0x8000,0x8000,
	0x9000,0x9000,0x6000,0x6000,0x1800,0x1800,0x2400,0x2400,
	0x2400,0x2400,0x2400,0x2400,0x1800,0x1800,0x0B00,0x0B00,
	0x0480,0x0480,0x0480,0x0480,0x0480,0x0480,0x0700,0x0700,
	0x05B0,0x05B0,0x0E90,0x0E90,0x0090,0x0090,0x0090,0x0090,
	0x0060,0x0060,0x0040,0x0040,0x0180,0x0180,
	0x0000,0x0000
};

USHORT chip MovePtrSpriteImage[] = {
	0x0000,0x0000,
	0x0000,0x7E00,0x3E00,0x7F00,0x3E00,0x4300,0x3C00,0x4600,
	0x3E00,0x4300,0x3700,0x4980,0x0380,0x34C0,0x01C0,0x0260,
	0x88E0,0x8930,0xD840,0xD8A0,0xA800,0xA840,0xA800,0xA800,
	0x8800,0x8800,0x8800,0x8800,0x0C00,0x0C00,0x1200,0x1200,
	0x1200,0x1200,0x1200,0x1200,0x0C00,0x0C00,0x0660,0x0660,
	0x0220,0x0220,0x0140,0x0140,0x0140,0x0140,0x0098,0x0098,
	0x0024,0x0024,0x0038,0x0038,0x0022,0x0022,0x001C,0x001C,
	0x0000,0x0000
};

USHORT chip SwapPtrSpriteImage[] = {
	0x0000,0x0000,
	0x0000,0x7E00,0x3E00,0x7F00,0x3E00,0x4300,0x3C00,0x4600,
	0x3E00,0x4300,0x3700,0x4980,0x0380,0x34C0,0x01C0,0x0260,
	0x70E0,0x7130,0x8040,0x80A0,0x6000,0x6040,0x1000,0x1000,
	0x9000,0x9000,0xE000,0xE000,0x2B00,0x2B00,0x2A00,0x2A00,
	0x2A00,0x2A00,0x1400,0x1400,0x1580,0x1580,0x0040,0x0040,
	0x01C0,0x01C0,0x0240,0x0240,0x01A0,0x01A0,0x0058,0x0058,
	0x0024,0x0024,0x0024,0x0024,0x0024,0x0024,0x0038,0x0038,
	0x0020,0x0020,0x0070,0x0070,0x0000,0x0000,
	0x0000,0x0000
};

USHORT chip ClearPtrSpriteImage[] = {
	0x0000,0x0000,
	0x0000,0x3F00,0x1F00,0x3F80,0x1F00,0x2180,0x1E00,0x2300,
	0x1F00,0x2180,0x1B80,0x24C0,0x01C0,0x1A60,0x00E0,0x0130,
	0x6070,0x6098,0x9020,0x9050,0x8000,0x8020,0x8C00,0x8C00,
	0x9400,0x9400,0x6400,0x6400,0x0400,0x0400,0x0400,0x0400,
	0x0400,0x0400,0x0E00,0x0E00,0x0300,0x0300,0x0480,0x0480,
	0x0700,0x0700,0x0440,0x0440,0x0380,0x0380,0x0060,0x0060,
	0x0010,0x0010,0x0070,0x0070,0x0090,0x0090,0x0068,0x0068,
	0x0017,0x0017,0x0008,0x0008,0x0008,0x0008,0x0008,0x0008,
	0x001E,0x001E,
	0x0000,0x0000
};

USHORT chip ToPtrSpriteImage[] = {
	0x0000,0x0000,
	0x0000,0xFC00,0x7C00,0xFE00,0x7C00,0x8600,0x7800,0x8C00,
	0x7C00,0x8600,0x6E00,0x9300,0x0700,0x6980,0x0380,0x04C0,
	0x01C0,0x0260,0x0080,0x0140,0x0000,0x0080,0x7C00,0x7C00,
	0x5580,0x5580,0x1240,0x1240,0x1240,0x1240,0x1240,0x1240,
	0x3980,0x3980,
	0x0000,0x0000
};

/*
USHORT chip ErasePtrSpriteImage[] = {
	0x0000,0x0000,
	0x0000,0x3F00,0x1F00,0x3F80,0x1F00,0x2180,0x1E00,0x2300,
	0x1F00,0x2180,0x1B80,0x24C0,0x01C0,0x1A60,0x00E0,0x0130,
	0xF870,0xF898,0x4020,0x4050,0x7000,0x7020,0x4000,0x4000,
	0x4800,0x4800,0xF800,0xF800,0x1600,0x1600,0x0900,0x0900,
	0x0800,0x0800,0x0800,0x0800,0x1E00,0x1E00,0x0180,0x0180,
	0x0040,0x0040,0x01C0,0x01C0,0x0240,0x0240,0x01A0,0x01A0,
	0x0038,0x0038,0x0040,0x0040,0x0030,0x0030,0x0008,0x0008,
	0x0070,0x0070,0x000C,0x000C,0x0012,0x0012,0x001C,0x001C,
	0x0011,0x0011,0x000E,0x000E,0x0000,0x0000,
	0x0000,0x0000
};
*/
