Changes from FracGen 1.22 to 1.23 ========================================= Save Pic Save Pic has been added to allow saving to an IFF file. And the wait pointer comes on during file access. Changes from FracGen 1.21 to 1.22 ========================================= Detail Detail is now computed correctly, comparing the square of the distance to the square of the detail value. It takes a little longer, but the results are more accurate. Changes from FracGen 1.2 to 1.21 ========================================== Depth Depth now has a maximum of 500, rather than 70. To take advantage of the full 500, you must set the stack size to about 25000. Changes from FracGen 1.1 to 1.2 =========================================== Undo Undo has been added in the Project menu. It removes any changes since the previous Draw. It is implemented as files with the base name "RAM:FracGen.Undo". If you want it to use a different volume, feel free to FileZap the executable. Saving the state before each Draw takes about a second - sorry about the wait. A double Undo restores the changes. (Undo suggested by Keith Burton) Duplicate Points Previously, if you Added two points at the same spot, the second point would be shifted slightly to the right to avoid problems with dividing by zero. Now, any duplicate points are deleted, no questions asked. This should help those with jittery fingers. (You will probably not notice this change.) Mule visibility A new visibility parameter has been added to Line Segment Visibility - Mule (m). A Mule line segment is visible, but cannot fractalize further, so it shows as a line. It is named after its biological counterpart, which is sterile. Smart Scrolling When using the directory gadget and there are more files than will fit in the window, the files will scroll out from the mouse. For example, to load "ZeeLastFile", hold the mouse at the bottom of the window, and the files will scroll upward. A nice side effect is that when you try to double-click on a file while it's still reading the disk, the file holds still.