Five In Line (Go-Moku / Ristinolla) etc. This is my first program in C and thus far from perfect. But, it makes the Amiga play well; and very fast compared to the Ristinolla program on Fish Disk # 106. The program (When run from Workbench) after 5-10 games makes your last move in one game your first move of the next game, but I can't figure out why. If anyone finds out I'd appreciate a fix. Beware ! There is no check for the unlikely event that the board should be completely filled (i.e. draw). You can reach me at this address: Njål Fisketjøn Ö. Kristinelundsv. 8 B S-217 48 Malmö SWEDEN Technical info: Compiled under Lattice C 4.0 and linked with Blink with the options in the "make" file. Execute it to compile.