static UWORD missile0[] = {  0x6,  0x6 };
static UWORD missile1[] = {  0xFFFE,  0xFFFE };

/*----- bitmap : w = 16, h = 2 ------ */
static struct BitMap bm_missile = {
	2, 2, 0, 4,
	0,
	missile0, missile1, missile1, missile1,
	0, 0, 0, 0
};

struct object ob_missile = {
	&bm_missile,
	15, 2,
	1, NULL,
	0, 0, 0, 0, 0, 0, 0, 0,
	2
};
