static UWORD bptr30[] = { 
  0x100,  0x300,  0x700,  0xF00,  0x1F00,  0x3F00,  0x7F00,  0xFF00
};

static UWORD bptr31[8];

/*----- bitmap : w = 16, h = 8 ------ */
static struct BitMap bm_bptr3 = {
	2, 8, 0, 4,
	0,
	bptr30, bptr31, bptr30, bptr30,		/*  More tricks...  */
	0, 0, 0, 0
};

struct object ob_bptr3 = {
	&bm_bptr3,
	8, 8,
	1, NULL,
	0, 0, 0, 0, 0, 0, 0, 0,
	0			/*  Motionless (more or less)  */
};
