static UWORD R0[] = { 
  0x0,   0x0,  0x3FFF,   0x0,  0x7FFF,   0x8000,  0x7001,   0x8000, 
  0x7001,   0x8000,  0x7001,   0x8000,  0x7001,   0x8000,  0x7001,   0x8000, 
  0x7001,   0xC000,  0x7FFF,   0xE000,  0x7FFF,   0xE000,  0x7C00,   0xE000, 
  0x7C00,   0xE000,  0x7C00,   0xE000,  0x7C00,   0xE000,  0x7C00,   0xE000, 
  0x7C00,   0xE000,  0x7C00,   0xE000,  0x3800,   0x4000,  0x0,   0x0
};

static UWORD R1[] = { 
  0x7FFF,   0x8000,  0xFFFF,   0xC000,  0xFFFF,   0xC000,  0xFFFF,   0xC000, 
  0xF803,   0xC000,  0xF803,   0xC000,  0xF803,   0xC000,  0xF803,   0xE000, 
  0xFFFF,   0xF000,  0xFFFF,   0xF000,  0xFFFF,   0xF000,  0xFFFF,   0xF000, 
  0xFE01,   0xF000,  0xFE01,   0xF000,  0xFE01,   0xF000,  0xFE01,   0xF000, 
  0xFE01,   0xF000,  0xFE01,   0xF000,  0xFE01,   0xF000,  0x7C00,   0xE000
};

/*----- bitmap : w = 32, h = 20 ------ */
static struct BitMap bm_R = {
	4, 20, 0, 4,
	0,
	R0, R1, R0, R1,
	0, 0, 0, 0
};

struct object ob_R = {
	&bm_R,
	20, 20,
	1, NULL,
	0, 0, 0, 0, 0, 0, 0, 0,
	0			/*  Motionless (more or less)  */
};
