static UWORD O0[] = { 
  0x0,   0x0,  0x3FFF,   0xC000,  0x7FFF,   0xE000,  0x7003,   0xE000, 
  0x7003,   0xE000,  0x7003,   0xE000,  0x7003,   0xE000,  0x7001,   0xE000, 
  0x7000,   0xE000,  0x7000,   0xE000,  0x7000,   0xE000,  0x7000,   0xE000, 
  0x7000,   0xE000,  0x7000,   0xE000,  0x7000,   0xE000,  0x7000,   0xE000, 
  0x7000,   0xE000,  0x7FFF,   0xE000,  0x3FFF,   0xC000,  0x0,   0x0
};

static UWORD O1[] = { 
  0x7FFF,   0xE000,  0xFFFF,   0xF000,  0xFFFF,   0xF000,  0xFFFF,   0xF000, 
  0xF807,   0xF000,  0xF807,   0xF000,  0xF807,   0xF000,  0xF807,   0xF000, 
  0xF803,   0xF000,  0xF801,   0xF000,  0xF801,   0xF000,  0xF801,   0xF000, 
  0xF801,   0xF000,  0xF801,   0xF000,  0xF801,   0xF000,  0xF801,   0xF000, 
  0xFFFF,   0xF000,  0xFFFF,   0xF000,  0xFFFF,   0xF000,  0x7FFF,   0xE000
};

/*----- bitmap : w = 32, h = 20 ------ */
static struct BitMap bm_O = {
	4, 20, 0, 4,
	0,
	O0, O1, O0, O1,
	0, 0, 0, 0
};

struct object ob_O = {
	&bm_O,
	20, 20,
	1, NULL,
	0, 0, 0, 0, 0, 0, 0, 0,
	0			/*  Motionless (more or less)  */
};
