static UWORD M0[] = { 
  0x0,   0x0,  0x3FFF,   0xE000,  0x7FFF,   0xF000,  0x7070,   0x7000, 
  0x7070,   0x7000,  0x7070,   0x7000,  0x7070,   0x7000,  0x7070,   0x7000, 
  0x7070,   0x7000,  0x7020,   0x7000,  0x7000,   0xF000,  0x7001,   0xF000, 
  0x7001,   0xF000,  0x7001,   0xF000,  0x7001,   0xF000,  0x7001,   0xF000, 
  0x7001,   0xF000,  0x7001,   0xF000,  0x2000,   0xE000,  0x0,   0x0
};

static UWORD M1[] = { 
  0x7FFF,   0xF000,  0xFFFF,   0xF800,  0xFFFF,   0xF800,  0xFFFF,   0xF800, 
  0xF8F8,   0xF800,  0xF8F8,   0xF800,  0xF8F8,   0xF800,  0xF8F8,   0xF800, 
  0xF8F8,   0xF800,  0xF8F9,   0xF800,  0xF873,   0xF800,  0xF803,   0xF800, 
  0xF803,   0xF800,  0xF803,   0xF800,  0xF803,   0xF800,  0xF803,   0xF800, 
  0xF803,   0xF800,  0xF803,   0xF800,  0xF801,   0xF800,  0x7001,   0xF000
};

/*----- bitmap : w = 32, h = 20 ------ */
static struct BitMap bm_M = {
	4, 20, 0, 4,
	0,
	M0, M1, M0, M1,
	0, 0, 0, 0
};

struct object ob_M = {
	&bm_M,
	21, 20,
	1, NULL,
	0, 0, 0, 0, 0, 0, 0, 0,
	0			/*  Motionless (more or less)  */
};
