Well, after all of this time, I've *finally* finished my WarpText routines.

I'm very sorry it took OVER TWO WEEKS longer than I had originally expected!
(The infamous SCHOOL_FINALS have struck again... :-)

Thanks go to all of you who offered suggestions as to how to do certain things.
I have tried to implement them.  If you don't see what you asked for working
yet, remember this is just a pre-release...  (Geez, someone wanted optional
'word-wrap' -- I don't know...)

Anyway, the following are the two files (source code) that you need to get
WarpText going.  They are separated by ">>>> CUT HERE <<<<" thingies.

I assembled them with the MetaComCo Asembler.

Well, Have fun!!!

P.S. This routine does alot more than my original one, but I didn't sacrifice
much speed.  It seems to spit out about 13,500 characters a second.
Not too shabby, eh? :-)


Well, that's everything you should need to get WarpText up and rolling...

Have fun,
Bill Kelly (of "WarpSpeed" Software :-)  Yeah, that's it....


--
Bill Kelly      {akgua, hplabs!hp-sdd, sdcsvax}!crash!pnet01!billk
                (Don't use pnet01!billk; try crash!pnet01!billk -- Thanks!)

                Commodore's marketing strategy: "Ready...FIRE! ...aim???"

