RayShade Sample inputs for Rayshade. Fred Fish 596 Rayshade is a ray tracing program ported to the Amiga from UNIX. Rayshade's features include nine types of primitives (box, cone cylinder, height field, plane, polygon, sphere, superquadric, flat triangle and phong-shaded triangle); composite objects; point, directional, and extended (area) light sources; solid procedural texturing and bump mapping of primitives; antialiasing through adaptive supersampling; arbitrary linear transformations on primitives; and more. This is version 3.0 patchlevel 5 and includes sources in C. The modifications for Amiga & SAS/C are distributed as diff files. Some example input files are also included. Author: Craig E. Kolb, Amiga Port by Martin Hohl