This is disk 707 of the freely distributable AMIGA software library.
Below is a listing of the significant directories and their contents.


AMines		A small game, like the X-Window's game XMines.  The aim of the
		game is to detect all of the 99 mines in a 30 by 16 playing
		field.  Selecting a field uncovers a number that indicates how
		many of the adjacent fields contain mines.  This is version
		1.1, binary only.
		Author:  Manfred Huesmann

Aniso		A small puzzle game for your Workbench screen, similar to the
		"Brain game".  Played in a small window containing two 3 by 3
		grids.  One grid is already filled with numbers between one
		and four, and the other is empty.  The goal is to form an
		image of the first grid by clicking on squares in the empty
		grid.  Includes source.
		Author:  Barry McConnell

MungWall	Munges memory and watches for illegal FreeMem's.  Especially
		useful in combination with Enforcer.  Output can go to either
		the serial or parallel port.  Includes a new MungList program
		that examines used memory areas for MungWall tag info, and
		outputs a list of who owns the various pieces of allocated
		memory, their sizes, etc.  Can even identify the owner of the
		memory by task name.  This is version 37.54, an update to
		version 37.52 on disk 699.  Binary only.
		Author:  Commodore Amiga; submitted by Carolyn Scheppner

RayShade	Rayshade is a ray tracing program ported to the Amiga from
		UNIX.  Rayshade's features include eleven types of primitives,
		composite objects; several types of light sources, texturing,
		bump mapping, antialiasing, linear transformations, rendering
		of stereo pairs, rudimentary animation support, and more.
		Includes some example input files, original sources in C, and
		diffs for the Amiga.  Version 4.0PL6, Amiga Release 0.5, an
		update to version 4.0PL6 Amiga Release 0.4 on disk 679.
		Author:  Craig Kolb, Rod Bogart, Martin Hohl, et. al.
