Article 81 of alt.sources.amiga: Path: fishpond!mcdphx!asuvax!cs.utexas.edu!uunet!maverick.ksu.ksu.edu!ux1.cso.uiuc.edu!cs326ag From: cs326ag@ux1.cso.uiuc.edu (Loren J. Rittle) Newsgroups: alt.sources.amiga Subject: mosaic, a simple game of logical thinking Summary: cute game with source and binary Keywords: game source binary Message-ID: <1991Feb25.132029.29148@ux1.cso.uiuc.edu> Date: 25 Feb 91 13:20:29 GMT Sender: l-rittle@uiuc.edu (Loren J. Rittle) Followup-To: comp.sys.amiga.games Organization: University of Illinois at Urbana Lines: 456 This appeared in comp.sources.x about a week ago. I ported it to the Amiga. Side note: on our UNIX box this thing compiles to about 200K! On the Amiga the executable is 15K. From the man page: Mosaic is a simple adaption to X (and now the Amiga) of the PC/MS-DOS game of the same name. Mosaic is played with a set of 81 two-by-two tiles on a 24-by-24 playing area. The objective of the game is to place your tiles such that squares of the same pattern (color) are connected as much as possible. For the purposes of scoring, similarly patterned squares are connected only if they share a side; touching diagonally on a corner doesn't count. Each of the 81 tiles is composed of four patterned squares. No two tiles are the same, and each comes up once a game, in random order. -- ``NewTek stated that the Toaster *would not* be made to directly support the Mac, at this point Sculley stormed out of the booth...'' -A scene at the recent MacExpo. Gee, you wouldn't think that an Apple Exec would be so worried about one little Amiga Device... Loren J. Rittle l-rittle@uiuc.edu