Amiga Empire Version 2.1w by Chris Gray & David Wright If everything unpacked OK, you should have the following in this directory: ReadMe - this file. Changes - A list of changes from 1.33w to 2.0, and from 2.0 to 2.1w. Only usefull for people who have used Amiga Empire before, and want to see what the new features of this version are. Doc - directory of Amiga Empire documentation. If you haven't played this kind of Empire before, fire up 'Reader' in that directory - it will read through all of the documentation files. Type a question mark for help within 'Reader'. Progs - directory of most executables. They are: EmpShut - program to shut down the server and serial port clients. Empire - local (CLI) client program. Start this up to play Amiga Empire directly on the machine running the server. SEREmp - serial port client program. Start this up directly to allow a connection on the standard Amiga serial port, with auto-baud selection for 300, 1200 or 2400 baud, and even or no parity. Also present are some files which exist only to have .info files: std-9600 - start up SEREmp using the standard Amiga serial port, configured for 9600 baud, even parity, XON/XOFF enabled, carrier detect ignored. Port-0 - start up SEREmp using ASDG's dual port board, port 0, 2400 baud, shared. Port-1 - start up SEREmp using ASDG's dual port board, port 1, 1200 baud, XON/XOFF enabled. Game - directory to contain the data files for an Amiga Empire game. In that directory are: EmpCre - the program which creates an Amiga Empire world. EmpServ - the server program which must be running to play the game, either locally with 'Empire' or remotely with 'SEREmp'. Also present are some files which exits only to have .info files: 16x16 - run EmpCre to create a 16 x 16 2 country world 32x32 - run EmpCre to create a 32 x 32 6 country world 64x64 - run EmpCre to create a 64 x 64 15 country world 128x128 - run EmpCre to create a 128 x 128 30 country world 256x256 - run EmpCre to create a 256 x 256 44 country world 16x16.fast - run EmpCre to create a small world which has a 20 second Empire Time Unit instead of a 30 minute one. Note: the big one will not be practical without a hard disk, due to the size of the empire.sectors file created. See 'hosting' under 'Doc' for info on how to split up the data files. Help - directory containing the online help files. A program there, 'Reader', will display them all, based on the list of filenames contained in the the 'files' file. Empire.library - this is the AmigaDOS disk-resident shared library which contains most of the game-specific code for Amiga Empire. It must be in your 'LIBS:' directory when you run a client program. CopyLib - this is an IconX script to copy Empire.library to your LIBS: directory. If you are using a hard disk or have booted from a disk that has space for the library and which you will be using when you host Amiga Empire, double-click this icon to do the installation. .info, ReadMe.info, Doc.info, Progs.info, Game.info, Help.info, CopyLib.info - various window description and icon files for WorkBench. To verify that you have Amiga Empire set up correctly, and to try it out a bit, you can do the following simple setup: From WorkBench: write-enable a boot disk, double click on 'CopyLib', and re-protect your boot disk. Boot with that disk (if you weren't already) and continue with this sequence. Copying the library file will require slightly over 180K of space. open the 'Game' drawer and double-click on '16x16.fast'. A window should open and lots of output happen. If the last line isn't 'Empire world created!', try again. If there seems to be a serious problem, check your installation, and perhaps read the documents in more detail. still in the 'Game' drawer, double-click on 'EmpServ'. There will be quite a bit of I/O and your available memory will go down by a couple of hundred K. close the 'Game' drawer and open the 'Progs' drawer. To see if you can start a serial port client, double-click on 'SerEmp' if you want to (not necessary for this test). Double-click on 'Empire'. This should bring up a window and ask you for a country name. Think up a name and enter it. Say that you want to create it, and enter the default country-creation password of 'creationpassword'. Think up a password for your country and enter it twice. You should now be playing Amiga Empire - see the files in the 'Doc' drawer for how to proceed. From a shell: copy Empire.library to your LIBS: directory. It needs about 180K. CD to the Game directory. Enter 'EmpCre < 16x16.fast'. There should be lots of output, then lots of disk I/O. If the last line isn't 'Empire world created!', try again. If there seems to be a serious problem, check your installation, and perhaps read the documents in more detail. Still in the Game directory, enter 'Run EmpServ'. There will be some disk I/O as the server starts up. It will start a log file in 'RAM:empire.log'. CD to '/Progs'. If you want to start up a serial port client on the standard Amiga serial port, enter 'Run SEREmp'. If not, don't bother. Enter 'Empire' to start playing locally. You will be asked for a country name. Think one up and enter it. Say that you want to create it, and enter the default country-creation password of 'creationpassword'. Think up a password for your country and enter it twice. You should now be playing Amiga Empire - see the files in the 'Doc' drawer for how to proceed. Note: the supplied startup scripts all set the country creation password to 'creationpassword', and the password of the default deity ('god') to 'godpassword'. If you are hosting a real game, you will probably want to change both, by changing the scripts, by running EmpCre directly without a script, or by logging in as 'god' and using 'edit world' and 'change password'. Note that I (Chris Gray) have moved slightly since my last distribution of Amiga Empire. I can now be reached at: Chris Gray #808 - 8515 - 112 St. Edmonton, Alberta CANADA T6G 1K7 Please note that I am EXTREMELY poor at answering physical mail - I have unanswered mail that is over a year old. Email is much better; I usually reply within a week or so. By Email, my preferred address is: {uunet,alberta}!myrias!ami-cg!cg or ami-cg!cg@myrias.COM I also have a CompuServe account, which I check every couple of weeks: 74007,1165 I (David Wright) can be reached at: David Wright 4262 Bennington Brunswick, OH USA 44212 (216) 273-1064 (voice) You should try and contact me first if you have a question regarding Empire 2.1w, as Chris may not have worked on that part of 2.1w.