
struct TextAttr TOPAZ80 = {
	(STRPTR)"topaz.font",
	TOPAZ_EIGHTY,0,0
};
struct NewScreen NewScreenStructure = {
	0,0,
	320,200,
	5,
	0,1,
	NULL,
	CUSTOMSCREEN,
	&TOPAZ80,
	NULL,
	NULL,
	NULL
};

#define NEWSCREENSTRUCTURE NewScreenStructure

USHORT Palette[] = {
	0x0000,
	0x0FFF,
	0x0F00,
	0x0FF0,
	0x00F0,
	0x00FF,
	0x000F,
	0x0F0F,
	0x0FFF,
	0x0F00,
	0x0FF0,
	0x00F0,
	0x00FF,
	0x000F,
	0x0F0F,
	0x0FFF,
	0x0F00,
	0x0FF0,
	0x00F0,
	0x00FF,
	0x000F,
	0x0F0F,
	0x0FFF,
	0x0333,
	0x0555,
	0x0777,
	0x0999,
	0x0BBB,
	0x0DDD,
	0x0FFF,
	0x0F70,
	0x00FF
#define PaletteColorCount 32
};

#define PALETTE Palette

struct IntuiText IText1 = {
	3,1,COMPLEMENT,
	0,0,
	NULL,
	(UBYTE *)"Quit",
	NULL
};

struct MenuItem MenuItem1 = {
	NULL,
	0,0,
	72,8,
	ITEMTEXT+COMMSEQ+ITEMENABLED+HIGHCOMP,
	0,
	(APTR)&IText1,
	NULL,
	'Q',
	NULL,
	MENUNULL
};

struct Menu Menu1 = {
	NULL,
	0,0,
	87,0,
	MENUENABLED,
	"AUoH Lotto",
	&MenuItem1
};

#define MenuList1 Menu1

struct NewWindow NewWindowStructure1 = {
	0,0,
	320,200,
	0,1,
	MENUPICK+VANILLAKEY,
	BORDERLESS+ACTIVATE+NOCAREREFRESH,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	0,0,
	0,0,
	CUSTOMSCREEN
};


/* end of PowerWindows source generation */
