These programs were written, or adapted from public domain programs by the Linstrom family. References: 1) Robert A. Peck, A Programmer's Guide to the Amiga, Sybex, 1987. Much of the original code for the fish program came from examples in this book. 2) WBLander program on Fred Fish #114 by Peter da Silva and Karl Lehenbauer. Code for displaying DPaint files. 3) Tim Hartnell, Gaint Book of Computer Games, Ballantine Books, New York, 1984. Lots of Basic games including the starting point for Spots. 4) A. K. Dewdney, "Computer Recreations", Scientific American, Scientific American Inc., New York. Excellent monthly column, describes algorithms for demon, turmites, mountain, and many other programs. Notes: 1) The fish program compiles using Aztec C with the 32 bit option. cc +l -s fish.c cc +l -s show.c ln fish.o show.o -lc32 This program is terminated by using the front to back gadget to reveal a small window on the WorkBench Screen. Hit the CloseWindow area on this window to terminate the program. 2) The demon programs compile without options using Aztec C. The CloseWindow gadgets are slow to respond on these programs. Try 10, 11, or 12 colors. 3) The turmites program also compiles without options using Aztec C. 4) Spots requires AmigaBasic.