# Hash mark at the beginning of a line denotes a comment.
# White space (space(s) or tab(s)) delimit fields.
# Case ignored except for function key bindings.
#
# All items in this file overide variables of the same name in VT100.H
# (all variables in vt100.h have a "p_" prepended to them)
#
#####################################################################
#
BAUD            1200            # Anything after required fields is ignored
SCREEN          CUSTOM          # may be CUSTOM or WORKBENCH
INTERLACE       OFF             # ON for CUSTOM or interlaced workbench
DEPTH           2               # number of bit planes to use (1 or 2)
WBCOLORS        YES             # ignore custom colors and use defaults
FOREGROUND      000             # Colors are only used on the custom screen
BACKGROUND      EEE             # Colors are in hex RGB from 000 to FFF
BOLD            5D0             # Color for bold highlighting (in custom)
CURSOR          E40             # Color for cursor (in custom screen)
LINES           24              # normal <= 24 interlaced <= 48
MODE            IMAGE           # IMAGE or CRLF (for KERMIT transfers)
CONVERT      ON
BUFFER          2048            # 512 <= Input buffer size <= 2048
PARITY          NONE            # NONE (= 8 bit), MARK, SPACE, ODD or EVEN
BREAK           750000          # Length for break key in microseconds
VOLUME          0              # Beep Volume (0 = Visual Beep)
WRAP            OFF             # Auto wrap ON or OFF
ECHO            OFF             # Full duplex mode in use
NUMKEY          OFF              # The keypad should be numeric
APPCUR          OFF             # Application keypad mode is being used
KEYSCRIPT       7E              # Hex value for script introducer
SWAP            ON              # Swap BS and Del keys
#
# Function bindings (strings to type when any of F1 - F10 are pressed)
#       f<num>  = function key
#       F<num>  = shifted function key
#
# The string specified must be delimited and uses one special char:
#       ^       = control next character
#       ^^      = up arrow
#
# Sample control characters:
#       ^[      = escape        ^M      = carriage return
#       ^J      = line feed     ^L      = form feed
#
# If the first character of the string is a script introducer
# (KEYSCRIPT) then the string is interpreted as a script filename
# to be executed when the key is pressed.
#
# Examples of bindings:
#
f 1     "^[OP"                  # f1-f4 = PF1 - PF4 on a VT100
f 2     "^[OQ"
f 3     "^[OR"
f 4     "^[OS"
#
#
f 5     "rlogin obi-wan^M"
f 6     "/go amiga^M"
f 7     "^M"
f 8     "^M"
f 9     "^M"
f 10    "ATTD5551212^M"
#
#
# all done with init, now execute script as startup sequence
#
