Well, after all of this time, I've *finally* finished my WarpText routines. I'm very sorry it took OVER TWO WEEKS longer than I had originally expected! (The infamous SCHOOL_FINALS have struck again... :-) Thanks go to all of you who offered suggestions as to how to do certain things. I have tried to implement them. If you don't see what you asked for working yet, remember this is just a pre-release... (Geez, someone wanted optional 'word-wrap' -- I don't know...) Anyway, the following are the two files (source code) that you need to get WarpText going. They are separated by ">>>> CUT HERE <<<<" thingies. I assembled them with the MetaComCo Asembler. Well, Have fun!!! P.S. This routine does alot more than my original one, but I didn't sacrifice much speed. It seems to spit out about 13,500 characters a second. Not too shabby, eh? :-) Well, that's everything you should need to get WarpText up and rolling... Have fun, Bill Kelly (of "WarpSpeed" Software :-) Yeah, that's it.... -- Bill Kelly {akgua, hplabs!hp-sdd, sdcsvax}!crash!pnet01!billk (Don't use pnet01!billk; try crash!pnet01!billk -- Thanks!) Commodore's marketing strategy: "Ready...FIRE! ...aim???"