Article 5756 of comp.sys.amiga: Path: mcdsun!noao!hao!husc6!cmcl2!rutgers!cbmvax!daveh From: daveh@cbmvax.cbm.UUCP (Dave Haynie) Newsgroups: comp.sys.amiga Subject: Amiga Advanture (1 of 5) Message-ID: <2037@cbmvax.cbmvax.cbm.UUCP> Date: 24 Jun 87 03:49:20 GMT Organization: Commodore Technology, West Chester, PA Lines: 734 This is a port for the Amiga of the UN*X version of the Colossal Cave adventure game posted on the net some time ago. This version has been around for quite some time, but I never got around to posting it on the net here. To the code written by David Platt and Ken Wellsch, I've added Amiga speech capability. This uses the translator.library, so it may pronounce a few things strangely, but is generally understandable. Speech is sent to the narrator.device using SendIO(), so you can type while it's speaking, however, as the speech buffer is limited in size, long text passages will have a pause in them. Speech can be turned off. This distribution contains UUEncoded program, icon, compiled database, and a few associated files, plus an Amiga that will install the whole thing on a bootable disk for a system with either 256K or 512K (the 512K version runs the database from RAM:). -- Dave Haynie Commodore-Amiga Usenet: {ihnp4|caip|rutgers}!cbmvax!daveh "The A2000 Guy" BIX : hazy "These are the days of miracle and wonder" -P. Simon