#define  height 14
struct SpriteImage {
UWORD posctl[2];
UWORD sprdata[2][height];
UWORD reserved[2];
};

/********************Sprite-Pointer-Defines*********************/

struct SpriteImage PointImage = {
   100,100,
   0x0000, 0x3ffe,
   0x0000, 0x3ffe,
   0x0080, 0x3ffe,
   0x0080, 0x1ffc,
   0x0080, 0x1ffc,
   0x0080, 0x0ff8,
   0x0080, 0x0ff8,
   0x0000, 0x07f0,
   0x0080, 0x07f0,
   0x0080, 0x07f0,
   0x0000, 0x03e0,
   0x0000, 0x03e0,
   0x0000, 0x01c0,
   0x0000, 0x8000,
   NULL,NULL
};
