#include <exec/types.h>
#include <exec/nodes.h>
#include <exec/lists.h>
#include <exec/ports.h>
#include <exec/memory.h>
#include <graphics/gfx.h>
#include <graphics/gfxmacros.h>
#include <graphics/rastport.h>
#include <graphics/view.h>
#include <graphics/copper.h>
#include <graphics/clip.h>
#include <graphics/layers.h>
#include <graphics/collide.h>
#include <graphics/display.h>
#include <graphics/gfxbase.h>
#include <graphics/gels.h>
#include <intuition/intuition.h>

#include <hardware/dmabits.h>
#include <hardware/custom.h>




extern struct Custom custom;
