


     TTTTRRRREEEEKKKK77773333((((6666))))            UUUUNNNNIIIIXXXX 5555....0000 ((((11118888 JJJJuuuunnnn 1111999988885555))))             TTTTRRRREEEEKKKK77773333((((6666))))



     NNNNAAAAMMMMEEEE
          trek73 - A Star Trek simulation

     SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS
          trek73

     DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
          _T_r_e_k_7_3 is one of many Star Trek simulations now available.
          In its time, it was considered one of the best.

          The player takes on the role of a starship commander who is
          involved in a battle against enemy alien ships.

          At your control are the ships' massive warp engines, its
          main weapons, the phaser banks and photon torpedos, and its
          defensive set of shields.  Using these and your own
          ingenuity, you must form and implement a strategy that will
          lead you to victory.

          Also at your disposal are such tactics as the defenseless
          ruse, and the corbomite bluff.

          For more information, see the document _T_h_e _S_t_a_r _T_r_e_k _B_a_t_t_l_e
          _M_a_n_u_a_l .

     AAAAUUUUTTTTHHHHOOOORRRRSSSS
          William K. Char, Perry Lee, and Dan Gee wrote the initial
          TREK73 in BASIC.  Dave Pare and Chris Williams translated
          the BASIC into C.  Jeff Okamoto, Peter Yee, and others
          corrected and enhanced the code.

     SSSSEEEEEEEE AAAALLLLSSSSOOOO
          Jeff Okamoto, _T_h_e _S_t_a_r _T_r_e_k _B_a_t_t_l_e _M_a_n_u_a_l

     BBBBUUUUGGGGSSSS
          Hopefully none.  Bug reports should be sent to:
          ..!ucbvax!okamoto and ..!ucbvax!yee.


















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