#include "gwin.user.h"
main()
{
float x,y,xold,yold,event;
char key;

   ustart("high2",0.,640.,0.,400.);

   uset("comp");
   upset("colo",1.0);
   uprint(40.0,90.0,"MOVE MOUSE");

   xold = 50.;
   yold = 50.;

   uset("ncli");

   while (1==1){
      ugrinl(&x,&y,&event,&key);

      umove(50.,50.);
      udraw(xold,yold);

      umove(50.,50.);
      udraw(x,y);

      xold = x;
      yold = y;
   }

   uend();

}
