TAKING THE CHECKERED FLAG HAS CHANGED.
MAKE SURE TO FASTEN YOUR SEATBELT.
WHIPLASH IS COMING !!!

January 5, 1996 -- Irvine, Calif.-- Whiplash, the multi-player 3D racing
game from Interplay Productions, literally puts a twist on the question,
'does the player have what it takes to win the checkered flag?' An
adrenaline pumping, gravity-defying and stunt-filled experience, Whiplash
will take players on the race of their life. Crossing the finish line
isn't anything like it used to be.

Whiplash is the world's only 16-player racing game that combines real-time,
full-contact racing with one-of-a-kind death defying stunts. Instead of
boring, run-of-the-mill circuits with bends and chicanes, each track has
its own unique set of stunts: loops, blind-jumps, hump-back bridges and
corkscrews, that will ensure the player is pushed to the limit. And if the
stunts aren't enough, the player can battle up to 15 other players in a
no-holds-barred race to the death or compete against some of the most
intelligent computer AI found in any arcade-style racing game.

"Whiplash is jam-packed with action and stunts that have never been seen in
a racing arcade game before. Add to it the 16-player network option and
you have the ultimate racing experience," stated Mark Nashua, Interplay's
producer of the title.

Whiplash is definitely not just another PC racing game. After the player
pledges their allegiance to the car manufacturer of their choice, the
player will test their skills in one of eight prototype Supercars on a
racing circuit that will push the player and their car to the limit. Each
car handles differently, with its own strengths and weaknesses, and the
player

will soon work out which car best suits their own driving style. Whiplash
allows players to choose from five difficulty levels and three racing
modes from tournament to survival mode. As others attempt to block and
push the player off the road, they must remember one thing: winning is
everything!

Licensed from and developed by UK based Gremlin Interactive, Whiplash will
be available from Interplay in the first quarter of 1996 for IBM and 100%
compatibles.

Since 1984, U.K. based Gremlin Interactive has been an award-winning
developer and publisher of home interactive software for a variety of
computer and console systems. Using only the most up-to-date technology
and available equipment such as the in-house motion capture studio,
Gremlin is presently developing titles for PC CD-ROM, Sony PlayStation,
SEGA Saturn and other consoles. Gremlin Interactive titles include
Slipstream 5000, Jungle Strike and Desert Strike on various platforms, the
European mega-hits Zool and Zool 2, and the Top Gear series.

Founded in 1983, Interplay Productions is a company dedicated to
manufacturing and distributing a wide range of award-winning entertainment
and educational software designed by gamers, for gamers. Interplay,
MacPlay (the company's Macintosh division), VR Sports (the company's
sports division) and its affiliates release products for IBM and
compatibles, CD-ROM and Macintosh as well as leading console game
platforms. In 1995, Interplay acquired Shiny Entertainment, makers of the
world-wide hit video game Earthworm Jim. Interplay's OEM division
represents over 250 titles from publishers including Davidson &
Associates, Inc., Viacom New Media and Accolade to hardware manufacturers.
Interplay titles include Descent, Cyberia, Virtual Pool, Dungeon Master
II: The Legend Of Skullkeep, Stonekeep, Frankenstein: Through The Eyes Of
The Monster and Loaded.

Interplay Productions, 17922 Fitch Ave, Irvine, CA 92714
714-553-6655, Fax: 714-252-2820
 
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