Title : Theatre of Doom Filename : theatre.wad Author : James Wilson (aka Shade) Email Address : Cserve: 73651,2312 Author Notes : The author of this wad works in a movie theater, so getting the chance to wield a shotgun in one of his own design was a form of therapy for him. This is my first level. Description : All your buddies have gone to the movies and they've taken all the heavy weaponry with them! This level is designed as your average modern day movie theater, with a few twists. Run through your local cinema blasting all those annoying patrons in your way, demanding that they decrease the popcorn prices. Your buddies are in there, dead or alive. Can you find them and the weapons they brought with them? Good luck! Level notes : This level is big with lots of stuff. It will run slowly on slow computers. I tried to design it to be difficult, but not impossible, with the theory that lots of killin' is a good thing. Misc. : My original design of this level was much more complex, but I had trouble rebuilding the nodes when it got too large. I have only seen one wad file that was larger than this one (significantly) but I don't know how it was done. If anyone has any info regarding this please let me know. A PIECE OF ADVICE TO PROSPECTIVE WAD BUILDERS. You might want to keep your creative urges in check enough that you don't make your levels too big, this one gave me many headaches. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes Cooperative 2/4 Player : Yes (not tested) Deathmatch 2/4 Player : Yes (not tested, but extra objects have been placed with DM in mind.) Difficulty Settings : Minor difference between UV and others. New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Construction time : 90 to 100 hours + (I know, I know. But most of this is the learning curb and accounting for begginers screwups.) Editor(s) used : DEU 5.2 Known Bugs : I originally made this level much more complex than it currently is, but HOM made me reduce the complexity. There is a slight and distant HOM in certain parts of the lobby, and in the large theatre, but overall it isn't unbearable. * Copyright / Permissions * Authors (MAY) use this level as a base to build additional levels. Authors (MAY) alter or play or do with this level pretty much anything they want, I only ask that you give me credit. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * Compuserve: Gamer's Forum in the Action Game Aids section.