5/13/1994 (Friday the 13th, wooo scary huh?) ____ ____ _____ ________ / ___|| __ ||_ _||__ __| | |__ | __| | | | | \__ \ | | | | | | ___| || | _| |_ | | |____/ |_| |_____| |__| .WAD V1.0 BY: MR. MICRO === INFO === Welcome to my addition to the world o' WAD files filling up people's hard drives! Instead of making one level WADs, I decided to just go for the big 9. Yeah, thats right, a whole new episode! Wow. Aren't you amazed? Before you go onto play, I should say first that these levels aren't exactly as elaborate as the other WADs going around. (Personally, I hate those crazy, brain busting kinds of levels, whatever happened to running around killing Imps & Demons?) As a matter o' fact, this whole WAD is just barely 250k! (The average size of each level is like 20-30k!), I know some 1 level PWAD's out there that are almost as big as this whole episode! But if you're like me, and are bored of the original DOOM levels (And maybe DOOM itself), and just play for 2 levels then quit... this episode might be for you! It might also be good for beginners too. Most DOOM veterans should be able to finish this whole episode in like... I'd say... 30-40 minutes. And if you're a real hotshot, you might just quit after the first level and say "This sucks!" heheh. I'd say an hour should be the most it should take you to finish the whole episode. Hopefully you'll appreciate the 2-3 weeks it took for this WAD to be made and play at least once. :) And for any new DOOM players out there... to get this WAD or any other WADs out there to work, just type: DOOM -FILE xxxxxxxx.WAD Make sure the WAD file is in your DOOM directory! (Where the x's are is the name of the WAD file.) So, to get SPIT.WAD to work you type: DOOM -FILE SPIT.WAD Make sure SPIT.WAD is in your DOOM directory! It'll then say something like: "This version of DOOM has been modified.. blah blah blah blah Press (Enter)" So do what it says, and press enter! DOOM will continue to load up as normal. When everythings loaded up, just choose the first episode and whatever difficulty setting you want. (DOOM vets should pick Ultra Violence) If you didn't understand all that. Well.... there's always that nice little batch file I've included with this. === WHY THE NAME SPIT? === At first I wasn't gonna' use SPIT as the name, but I decided to keep it just for the heck of it. I guess I'm just making fun of the .WAD extension. SPIT.WAD uhhh... SPITWAD. Get it? === THE STORY === Story!? WHAT!? Who cares! Just go in and blow everything in sight away! I won't make some corny story up like: You are apart of an Elite special forces team sent to one of Mars' moons to rescue a special new remote control! Its the RC-1001! The Federation's prized Remote control built by Chevrolet! See what I mean? === BONUS WAD FILE! (WOW! WHATTA' BARGAIN!) === Guess what? You also get another WAD file that is made for DeathMatch mode! (Well, not exactly, read on to find out why.) The file is:"DMATCH.WAD" If you've ever watched American Gladiators, and the one event where the gladiator shoots at the player, you'll know what this is about! I haven't had any time to try this out yet, but I'm pretty sure it'll work. Its just an idea that popped in my head and I decided to see if it'll work out on DOOM. If it doesn't work right, you've got my permission to modify it to work as long as you credit who made it first! Oh yeah, here's something important! Since DeathMatch mode always puts you in random spots, you have to start the game up as a 2 player cooperative game instead. Otherwise, the level just won't work out right at all. If you've never seen this event on American Gladiators, its very simple. You are in a big room, with 5 wall barriers. Player 2 (The gladiator), is up high at the other end of the room. Player 1 has to go from wall to wall and try to kill Player 2. At the walls near the back, there are ammo clips. The middle walls have shotguns and shells, and the last wall has a chain gun with a box of bullets. If you get up to the last wall and still can't kill Player 2, you can keep running toward a switch at the front. This switch, when pressed, will open a wall near Player 2 and unleash a whole bunch of Barons of Hell. You can then listen to Player 2's screams of pain, laugh at him/her and send "YOU SUCK!" messages to them! Player 2's job is very simple. When you start out, just move forward as far as you can and you should pick up the rocket launcher, backpack, and boxes of rockets. I've made it so you can't fall down onto the playing field for obvious reasons. From here, its pretty much obvious what to do. Try to (Literally) blow the crap out of Player 1!! Notice that when someone is killed, you'll have to exit out to DOS and restart the whole thing. Its something that just can't be helped because thats the way DOOM is. Which is why I wouldn't suggest this be played through the modem. However, if you insist on playing through the modem, well, thats your choice. It should still work though. Here's a map of the playing field and what you're supposed to do: ____ KEY: | + | * = Player 1 Start | % | + = Player 2 Start | % | _ <- Switch to open wall C = Ammo clip | % | |6| S = Shotgun | % | | | sh = Box of shells _______|_%__|____/ \ B = Box of bullets | | G = Chaingun | | % = All of Player 2's | | required stuff |-__ | |B G-- | | 5 | The intended way to play is |-__ __-| to run from wall to wall. | S-- --sh | Look at the numbers to see | 3 4 | where you should run. |-__ __-| | C-- --C | | 1 2 | | | | * | |_____________________| I know its probably easier to just run straight to the switch and end it, but if you do that, then whats the use of playing in the first place? I also put a pool of "Nukage" at the front of the room so Player 1 can't hide there and avoid Player 2's rockets. And of course you don't have to play by my rules, make up your own and have fun! === OTHER CRAP... === If you see anything in this WAD file you think is stolen (Except for the ending), too bad! As far as I know, everything is original. Have a nice day! Don't forget to download my NBA Jam Sounds for DOOM if you haven't already done so. You get cool comments like: "Boom-shaka-laka!", "The nail in the coffin!", "Is it the shoes?", and other NBA Jam comments. Available on America Online, my BBS "This BBS Sucks", or maybe other BBS's around the world... And if any of you id Software guys read this, have no fear, this WAD will not work on shareware versions of DOOM. Oh yeah, special thanks go out to: Dr. Todd, Jadawin, Rob Meyer, and Dr. "Floppias" Dude (Its an inside joke) for trying out this WAD file in its early stages. And of course to id Software for making DOOM in the first place! --- Revisions: April 29 1994: v0.55 1/3 - First pre-release... + Only had 4 levels. + Level 3 had a bug in it May 5 1994: v0.5 - Second pre-release... + Now with 7 levels... (I only let a few people try out the pre-releases.) May 13 1994: v1.0 - First *PUBLIC* Release + All levels are complete + Everything should work (I hope) ============================================================================== Questions? Comments? Need hints? Dial the Psychic line at... oops.. umm oh yeah... my mistake.. Ways to contact me: 1. On my BBS: "This BBS Sucks" (916) 392-5273 2. On America Online as: Iam Online 3. OR by my Internet E-Mail address: iamonline@aol.com ==============================================================================