ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ -= WADED =- A DOOM Map Editor ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Programmed by Matthew Ayres WADED REQUIRES A MOUSE, A VGA VIDEO CARD, AND AT LEAST 550K CONVENTIONAL MEMORY! ALL NODES GENERATOR BUGS FINALLY FIXED! WADED is a complete DOOM map editor. It's full featured, it can edit everything you need to, including THINGS, LINEDEFS, and SECTORS. The other important aspects to a map, SIDEDEFS, SEGS, SSECTORS, and NODES are all handled by WADED internally. So, you don't have to worry about them whatsoever. WADED also includes many automated features and commands to make map additions, editing, and starting from scratch easy. It's interface is best of all map editors, easy to use, and completely mouse controlled. A wall texture viewer and ceiling/floor tile viewer are included. Building SEGS, SSECTORS, and NODES that DOOM maps require to run can be done by WADED. WADED is quite fast at generating them, and let's you watch it graphically as it goes along. There are a lot of features and aspects to WADED, and it's highly suggested that you read over the documentation. WADED doesn't yet have on-line help, and there is probably a lot you'd miss (and a lot of questions you'll muster up) if you don't read over it. A great deal of time went into writing WADED (and it's documentation). So if you really like it, please consider registering it. If you're serious about making DOOM maps, then you'll be using it a lot, and you'll appreciate the benefits of registering and the support you'll get (and of course that fabled good feeling inside). Please remember that a mouse, a regular 256k VGA video card, and at least 550k of conventional memory (also known as lower or base memory, that good old 640k barrier) are required. I'm not going to take the time right now to explain how to get at least that much memory, but it isn't usually that hard. I personally have 630k free. I'd suggest reading up on some other sources if memory is your problem. Of course, WADED doesn't require anything more than that, so feel free to use your XMS or EMS memory for a cache, ramdrive, or whatever else you're using that memory for. Much more is to be done with WADED, so expect to see later versions to be coming out soon. Also, your help is needed in expanding and making WADED better, so please report any bugs (no matter how small or big), ideas, comments, etc. as soon as you can! Try to bare with any bugs you find in WADED (there are none that I know of currently), and please be patient with the documentation... for it could have a mistake or misprint that I'm unaware of. Please rememeber that ID software has requested that you don't write maps for the unregistered copy of DOOM. In my personal opinion, I don't really care what you do. The key word in ID Software's is "request", go read the files included with DOOM. So, as far as I know, it's legal, but they'd rather you not. Regardless, if you haven't bought this fine game, you might want to consider it! The makers definetly deserve to be payed for the work they've put into this game.