
                          **  CHARACTER SKILLS  **

  =============================================================================
  Maximum Training Levels by Profession:

                  Warrior  Thief  Ranger  Druid  Illusionist Conjurer Sorcerer
  
  Swords            12       6      8       5         4         3        3
  Axes              12       6      7       5         4         3        3
  Pole Weapons      12       6      7       5         4         3        3
  Missile Weapons   12       7     12       6         4         3        3
 *Lockpicking        6      12      6       5         3         3        3
 *Disarm Trap        6      12      6       5         3         3        3
  Cast Spell         0       0      0      12        12        12       12
  Languages          5       7     12       7        12        12       12
  Magic Sense        1       4      6       8        12        12       12
  Alchemy            0       0      6       9        12        12       10

  =============================================================================
  The Skills:
  
  >> Swords, Axes, Pole Weapons, Missile Weapons 
   Measures the character's proficiency in each weapon group.  Each level
   in the appropriate skill increases the character's chances of striking
   the foe. 

   Swords:          knife, shortsword, longsword, greatsword, 2-handed sword
   Axes:            handaxe, battleaxe, great axe
   Pole Weapons:    spear, poleaxe, halbard
   Missile Weapons: shortbow, longbow, crossbow.

  >> Lockpicking
   Measures the character's ability to pick locked doors. MUST have lockpicks.

  >> Disarm Trap
   Measures the character's ability to disarm traps.  MUST have tools.

  >> Cast Spell
   This skill measures the magic user's ability to cast higher level
   spells.  As this skill increases, the maximum power for the character
   increases.  

  >> Languages
   Skill in deciphering writings in ancient tongues.

  >> Magic Sense
   Magic Sense reflects the character's ability to identify magical 
   items, weapons, and armor. Not having a character trained high in this
   skill could be costly.

  >> Alchemy 
   Reflects character's ability to successfully mix potions of
   varying difficulty.

