Copyright 1990 January 1, 1990 by CMA SOFTWARE All Rights Reserved PC Pro-GOLF version 4.31 I N S T R U C T I O N S a n d I N F O R M A T I O N IMPORTANT SHAREWARE Information: Though PC Pro-GOLF is COMMERCIAL SOFTWARE, it is provided to you in this form (almost free) so that you may decide, before spending any more money, IF YOU LIKE IT! If you DO like it, then we encourage you to register as a user. The cost is $20.00 (American). Foreign Orders: add $3.00. When you become a registered user we send you another complete 18-Hole Golf Course on disk, ready to play using PC Pro-GOLF. You also get the GOLF COURSE CONSTRUCTION SET on disk and the Manual to use in designing and building your own courses which are "playable" with PC Pro-GOLF. (We used this handy tool in building courses for the game.) And, using your registration number, you may call and receive advice on PC Pro- GOLF and the GOLF COURSE CONSTRUCTION SET for up to 6-months following registration date. We encourage you to SHARE PC Pro-GOLF with others. However, we insist that you share only the COMPLETE version, containing ALL FILES. This is important as the program WILL NOT RUN UNLESS ALL FILES ARE PRESENT! The list is shown below. DO NOT include PC Pro-GOLF on the same diskette with, or in any way, as part of other systems. DO NOT add any files or "piggy-back" messages or instructions to the PC Pro-GOLF system. Licensed Libraries of SHAREWARE may include their Distributor Identification if it in NO WAY interferes with the operation of PC Pro-GOLF or otherwise alters the intended messages of the Publisher. PC Pro-GOLF is registered with the United States Copyright Office. Persons violating the rights of CMA SOFTWARE, publisher, will be prosecuted to the extent provided by law. This material MAY NOT be copied, loaned, shared, or otherwise distributed for any purpose except under those provisions stated herein. PC Pro-GOLF is the sole property of CMA SOFTWARE P.O. Box 13813 Richmond, Virginia 23225 PACKING LIST: (1) 5.25-Diskette GO.BAT ENTRE.TXT PRINTMAN.BAT PCPG.BAT GOLF.BAT FILEDESC.TXT DISTANCE.CLB MANUAL.TXT REGISTER.FRM REGISTER.BAT READMAN.BAT PCPGV4.EXE SETUPHD.BAT MAIN.BAT COURSE.DAT CONTINUE.GME CONVERT.BAT HOLD.DAT Plus 36 Binary Data Files (Course Name.*) OVERVIEW: PC Pro-GOLF uses the IBM PC (or compatible) Color-Graphics capability to play a game of golf in which the user may select Clubs, Direction and Force of Swing and otherwise play a close simulation of the real game. You may enter your handicap and game-values will be based upon that value. Graphics are mapped in 4-colors and closely approximate an actual golf-course with water-hazards, sand-bunkers, wooded areas, buildings, roads, etc. With each stroke the player may watch the course the ball takes and see where it lands. Penalty-strokes are added under the correct conditions and an updated Score-Card is available for reviewing at any time, as are the Help-Screen and Club-Values List. An unfinished game may be Saved for resumption at a later time. SYSTEM REQUIREMENTS: A 100%-compatible IBM PC, XT, AT or PS/2 Computer ONE or TWO Floppy Disk Drives or a Hard Drive system At least 180-KiloBytes of FREE Random Access Memory (RAM) Color Graphics Adaptor with RGB Monitor or Downward-compatible EGA or VGA Video System DOS 2.0 (or later version) LIMITS OF LIABILITY: CMA SOFTWARE assumes no responsibility for possible errors or malfunctions of this system when provided by "third-party" distributors, including electronic "bulletin-board" sources. CMA SOFTWARE will be responsible for this system to the extent of replacement of the Program and Data diskettes, only, for a period of thirty-days, when purchased on ORIGINAL CMA SOFTWARE distribution diskettes. * * * * * * * * * * * * * * * * R E G I S T R A T I O N F O R M ----------------------------------------------------------------------- CMA SOFTWARE P.O. Box 13813 Richmond, VA 23225 Phone (804) 272-1570 ----------------------------------------------------------------------- PC Pro-GOLF v4.31 Registered User: _______________________________________ Name and complete mailing address. _______________________________________ _______________________________________ Please register the above-named as a User of PC Pro-GOLF and send the disk-copy of GOLF COURSE CONSTRUCTION SET and printed manual, and a disk-copy of the Golf Course checked below via First Class Mail. Enclosed please find purchase-amount of $20.00 (plus appropriate sales-taxes). Foreign Orders: add $3.00. Virginia addressees must include 4.5% sales-tax Method of Payment: __ Check __ Money-Order Where did you get PC Pro-Golf ??? (please check one) __ From a friend __ Down-loaded from a bulletin-board __ From a Library-distributor of PC Pro-GOLF __ From a CMA SOFTWARE Show and Sale __ ___________________________________ (other) Your Computer MAKE and MODEL _________________________________________ Your order will be processed and shipped within 10-days after it is received. If you do NOT receive your order within a reasonable time, please advise. Thank you for supporting the ShareWare system. CMA SOFTWARE Please send the Golf Course I have checked below. (check 1) ( ) AMHERST ( ) BELMONT INITIAL SET-UP: Begin by making a BACKUP copy of the diskette you received. For ONE Floppy Drive: Put a WRITE-PROTECT tab over the notch in the edge of the ORIGINAL diskettes. Insert your DOS System Diskette into Drive A and type... DISKCOPY A: B: (press Enter-key) Then follow the directions shown on-screen For TWO Floppy Drives: DOS System Diskette in Drive A and type... DISKCOPY A: B: (press Enter-key) At the prompt, insert the ORIGINAL Program Disk into Drive A and a NEW unformatted disk into Drive B and press any key. Properly LABEL the copy. (Skip over Hard Drive Section) For Hard Drive C and Floppy Drive A: Put a WRITE-PROTECT tab over the notch in the edge of the ORIGINAL diskette. Select Drive A. Insert the PC Pro-GOLF Program Disk into Drive A and type... SETUPHD (press Enter-key) Your Golf-Game will then be transferred to a Sub- Directory on the Hard Disk C named GOLF. There is no need to make the GOLF-Directory; SETUPHD will do this for you. Store your ORIGINAL diskette in a safe place. IMPORTANT!!! If you wish to use your old PC Pro-GOLF data disks (Golf Courses) with the new version 4.31 then run the CONVERT- program on this disk. It will make the proper changes in the data disks required under this new version. To CONVERT old data disks... Insert the Program Disk into drive A and type CONVERT. Then follow the on-screen instructions. RUNNING PC Pro-GOLF: If you are using a Floppy Drive system, insert the Program disk in any floppy drive. If you are using the Hard Disk-Floppy Disk system, insert the Program disk into Drive A. From your ROOT-Directory on Drive C, or from your floppy drive type... GOLF (press Enter-key) PC Pro-GOLF will load. If you are using a Tandy 1000, press Y. You will then be asked which Drive-configuration you are using. Give the answer, 1 - 2 - 3 or 4, which describes your system. Enter your handicap at the prompt. If unsure, enter "B" for beginner. Next you will see the Name of the Golf-Course which is on the Data disk and the computer will ask if you wish to Continue a Previous Game. Answer by pressing the Y or the N - key. If you are continuing a previous game, the screen will then change and you will see the Map of the Course showing the NEXT hole to be played. If you are NOT continuing a previous game, enter your Name (up to 8 characters) and press the Enter-key. Next you will be asked if you wish to review the Club-Values. Each club (Woods, 1 thru 5, and Irons, 1 thru Sand-Wedge and Putter) is listed along with the average "distance" that club can send the ball. If you wish to review these distances, answer Y to the question, otherwise, answer N. Enter the your choice for Hole-Numbers for STARTING and ENDING. A Colored Map of the First Hole will then be displayed. In the upper-left you will see the Name of the Course and the Hole-Number you are about to play. At the bottom you will see an Information Panel. On the far right of the panel you will see your Name, the PAR for this Hole, the LENgth between Tee and Pin, YTG, which stands for Yards To Go (remaining distance between ball and pin), The STROKEs you have taken thus far on this Hole, and your SCORE thus far for the Course. On the top-left of the panel you will see the message... Select Club: (W) (I) (P) (Wood, Iron or Putter) Press the W, the I or the P-key. Next you will be asked the Number of the Club-type you have selected. For Woods you may select 1, 2, 3, 4 or 5. For Irons you may select 1, 2, 3, 4, 5, 6, 7, 8, 9,

itching Wedge or and Wedge. Your Club-selection will be shown on the second row of the panel. If you are satisfied with your choice, then proceed. If you would like to change your choice, press the R-key to evise the choice. If you revise, then you must re-select the clubs from the beginning. You will see a Direction-Pointer at the middle of the Panel. The single hand points straight up. This pointer is relative to the map of the Hole and indicates the direction you will take FROM WHERE THE BALL LIES. Move this pointer either left or right using the <,> comma or the <.> period-key. You will also see the letter-C in the upper-right corner of the screen. This indicates you are in Course-Adjustment mode with the pointer. Toggle between Course and Fine adjustment using the F-key. When you are satisfied with the direction you want to send the ball, press the Enter-key. NOTE: You can still Revise your choice of Club as well as Direction at this point. After the stroke is made you cannot revise. Next you will be asked How Hard you wish to hit the ball. You may regulate the force of your swing from 10% to 90%, or to FULL-SWING. Press 1 thru 9 for 10% thru 90% of Full Swing, or press the F-key for a Full 100% Swing. When you press the appropriate key (1-9,F) the computer does several things. First it runs the data of direction, club and force through a random-based error function to determine if the swing has any faults. Next it plots the path and projected position of the ball; if the ball falls onto a RED pixel or into WATER on the map, a Penalty-Stroke is automatically added to your score. Then the plot is drawn onto the Map of the Hole to show you where the ball lies and what course it took to get there. Your New position, Strokes and Score is tallied and shown in the lower-right of the panel. If your ball did NOT land on the Green, control is then returned to you at the "Select Club"-level for your next shot. You repeat the process of Club-Selection, Direction, Force, etc. again until your ball lands on the Green. Once the ball lands on the Green a message is displayed in the panel telling you so and to press the Space-Bar to advance. The screen changes and you have a view of the Green showing the hole and pin, as well as the relative position of the ball. The box in the lower-left displays the information on HOLE-Number, PAR, LENgth of the Hole, FEET TO PIN (FTP), Your STROKES so far and your SCORE. Use the (,) and (.) -keys to move the Direction Pointer to your satisfaction, press the Enter-key and enter the number of FEET you wish to send the ball. The ball moves according to the same factors as described above and, if you DO NOT sink the ball, the updated information is displayed in the box at lower-right. If you sink the ball, the computer sounds and a message appears at the bottom of the screen advising you of the meaning of your score. If you are finishing up the last Hole, the screen will change showing your final score. If there are more holes to play, press the A-key to dvance to the next Hole and repeat the instructions from the beginning of the first Hole. N O T E S : IMPORTANT..! The Program requires the presence of certain files before it will start. It is best to use a VERIFIED COPY of the ORIGINAL PROGRAM DISK, or, if running off your Hard Drive, to set up your Working Directory using the SETUPHD utility which came on your original disk. This insures all necessary files will be accessible. Please Explain the Screen... Trees can be any color Fairway is GREEN (Blue on Tandy 1000) Wooded areas are predominantly BLACK and may contain trees of other colors Green is GREEN with a BLACK circle (Blue on Tandy 1000) Tee is YELLOW (White on Tandy 1000) inside a RED box Water is Light Blue. Sand Bunkers are YELLOW (White on Tandy 1000) and RED inside a BLACK elipse Houses and other Buildings are RED Roads and Traffic areas are BLACK The Ball appears as a BLACK or RED dot inside a small YELLOW (White on Tandy 1000) square The Path of the Ball appears as a string of black dots Ball inside a Hazard appears as above, (The Ball) inside a larger RED box Review Club Values: To review the Values of the Clubs (the distance each one is rated) press the V-key at any time. A screen will appear showing a listing of all clubs along with their respective Values. You may change any of the clubs to Values which you decide upon, or, leave the Values as they are. To CHANGE: Press the C-key, enter the information requested, and ave the NEW Values by pressing the S-key. To RETURN: Press the Enter-key and the game will be resumed where you left off. Save Unfinished Game: You may stop playing after completing ANY Hole and BEFORE selecting Clubs for the NEXT Hole. This is the ONLY place in the game where you may do this. This is only possible for games beginning on HOLE- Number 1. Games beginning on other Holes may not be saved and resumed. When you see... "Select Club" (W, I, P), you may press the G-key to postpone play of the ame. When a Game is continued, all of the data accumulated up to that point is saved in the file, CONTINUE.GME, on the data disk. When you press the G-key you will be asked if you want to Save the Game. Enter a Y if you wish to stop or (if you change your mind) an N, if you wish to continue. If you entered a Y, you will then be asked if you want to Quit. At this point you may opt to continue playing by pressing the N-key, meaning NO, you DO NOT want to quit, and the game will continue. If you press the Y-key it means YES, you want to quit, and the game terminates. Quit the Game: To uit the game without playing all Holes, follow the instructions above in "Save Unfinished Game", but answer es to the question, "Do you wish to Quit?". Penalty Strokes: One Penalty-Stroke will be added to your score each time the ball lands on a RED pixel (dot) or into WATER on the screen. Plan your shots to avoid any RED areas like Water, RED trees, Houses, etc. If you do land on a RED pixel, your Next shot will be calculated from that position. Reset Club Selection: Anytime up until you actually make the shot, you may eset your Club-selections and Direction-choice by pressing the R-key. This takes you back to the beginning of the current Hole. Re-enter your choices and proceed as normal. Score Card: You may review your Score ard at any time by pressing the C-key. The card may not be changed and your only option is to return to the game by pressing any key. The Score Card shows the Holes of the course by Number along with the PAR for each Hole and your score. The total PAR for the "Front Nine" is shown at the lower-left along with your score to that point. The PAR for the course is shown in the lower-right along with your score through your last- Hole-played. Help-Screen: At any time in the game you may review a list of Key-Commands for playing the game. Press the H-key for the elp-screen. To return to the game, press the Enter-key. Helpful Tips... If you have other Golf Courses keep them properly labelled by Course-Name. Each course of 18-Holes takes about 192-K of storage space. Keeping them on separate floppies avoids using a disproportionate amount of Hard Disk space and makes finding a given course much easier. Only ONE unfinished game may be saved on a Data Disk for a given course. If more than one person wishes to play, it may be handy for each person to have a Data Disk of each course for his own. Use DISKCOPY to make multiple copies of the same course. * * * * * * * * * * * * * * * *