BASIC BLOCKSET | village blockset
To see all of the Basic blocks in 3DML, take a look at the Basic Blockset Spot.The Basic Block Set (basic.bset)
- Simple Shapes
- Ramps
- Signs
- Tubes
- Lights & Sounds
- Sprites
- Environment (texture maps)
- Unused Symbols, All Symbols, Entrances
- The Basic Textures
Simple Shapes Block Name Symbol Parts Default Textures full # n,s,e,w,top,bottom cement.gif half h n,s,e,w,top,bottom cement.gif cornerwall \ n,s,top,bottom,edges cement.gif ceiling - (hyphen) n,s,e,w,top,bottom stone.gif floor _ (underscore) n,s,e,w
top
bottomstonegrass.gif
floor.gif
grassground.gifground , top grassground.gif halfceiling / s,e,diagonal,top,bottom stone.gif halffloor % s,e,diagonal
top
bottomstonegrass.gif
floor.gif
grassground.gifcolumn I top,bottom,column cement.gif platform Y top,n,s,e,w,under,
columntop,column,bottomcement.gif halfpyr p n,s,e,w,bottom cement.gif pyramid P n,s,e,w,bottom cement.gif curvein : n,e,w,curve,bottom cement.gif curveout ; n,e,w,curve,bottom cement.gif
Ramps Block Name Symbol Parts Default Textures nramp N n,e,w,top,bottom cement.gif sramp S s,e,w,top,bottom cement.gif eramp E n,s,e,top,bottom cement.gif wramp W n,s,w,top,bottom cement.gif nbottomramp k n,e,w,top,bottom cement.gif sbottomramp m s,e,w,top,bottom cement.gif ebottomramp l n,s,e,top,bottom cement.gif wbottomramp j n,s,w,top,bottom cement.gif ntopramp K n,s,e,w,top,bottom cement.gif stopramp M n,s,e,w,top,bottom cement.gif etopramp L n,s,e,w,top,bottom cement.gif wtopramp J n,s,e,w,top,bottom cement.gif cornerramp & n,w,e,s,bottom cement.gif bottomcornerramp } n,w,e,s,bottom cement.gif topcornerramp { n,w,eup,edown,
sup,sdown,bottomcement.gif
Signs Block Name Symbol Parts Default Textures bannervert B n,s
frame
baselogo.gif
edgetop.gif
lamp.gifbannerhoriz b n,s
frame
baselogo.gif
edgetop.gif
lamp.gifbannersquare $ n,s
frame
baselogo.gif
edgetop.gif
lamp.gifpedestal V top,bottom,base,pole,pedestal lamp.gif portal @ base
frame
inside
signcheryw1.gif
cherywd.gif
greenglow.gif
flatland.gif
Tubes Block Name Symbol Parts Default Textures nstube | walls
top, bottommetal.gif
metal3.gifewtube = walls
top, bottommetal.gif
metal3.gifnecornertube [ walls
top, bottommetal.gif
metal3.gifsecornertube ( walls
top, bottommetal.gif
metal3.gifswcornertube ) walls
top, bottommetal.gif
metal3.gifnwcornertube ] walls
top, bottommetal.gif
metal3.gifnttube T walls
top, bottommetal.gif
metal3.gifsttube t walls
top, bottommetal.gif
metal3.gifettube F walls
top, bottommetal.gif
metal3.gifwttube f walls
top, bottommetal.gif
metal3.gifxttube + walls
top, bottommetal.gif
metal3.gif
Lights & Sounds Block Name Symbol Parameter sound ~ FILE="file name and path or URL"
VOLUME="number%"
RADIUS="number of blocks"
PLAYBACK="looped|random"pointlight ' (single quote) STYLE="static"
BRIGHTNESS="100%"
RADIUS="4"
POSITION="(128,128,128)"
FLOOD="no"spotlight ! STYLE="static"
BRIGHTNESS="100%"
RADIUS="2"
POSITION="(128,0,128)"
DIRECTION="(0,45)"
CONE="90"
FLOOD="yes"pulselight ^ STYLE="pulsate"
BRIGHTNESS="0%..100%"
RADIUS="4"
POSITION="(128,128,128)"
SPEED=".25"
FLOOD="no"searchlight ? STYLE="search"
BRIGHTNESS="100%"
RADIUS="4"
POSITION="(128,0,128)"
DIRECTION="(-45,45)..(45,45)"
CONE="90"
SPEED=".5"
FLOOD="no"revolvelight * STYLE="revolve"
BRIGHTNESS="100%"
RADIUS="4"
POSITION="(128,128,128)"
DIRECTION="(0,0)..(180,0)"
CONE="90"
SPEED=".25"
FLOOD="no"
Sprites Block Name Symbol Description Parts Parameters sprite 1 A double-sided 2D plane sprite ALIGN="bottom"
ANGLE="0"spriterevolve 2 A revolving double-sided 2D plane sprite ALIGN="bottom"
SPEED=".5"spriteface 3 A sprite that always
faces the viewersprite ALIGN="bottom" spritefacet 4 A sprite that unwraps an
animated gif and displays each
frame towards a different directionsprite ALIGN="bottom"
Environment (texture maps) Texture Element Texture Name SKY clouds.gif GROUND terrain.gif ORB-default sun.gif ORB-extra moon2.gif PLACEHOLDER loadtile.gif
Unused Symbols
A C D G H O Q R U V Z
a c d e g i n o q r s u v w x y z
5 6 7 8 9 0 &
' `
All Symbols
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
a b c d e f g h i j k l m n o p q r s t u v w x y z
1 2 3 4 5 6 7 8 9 0
! @ # $ % ^ & * ( ) - _ = + [ ] { } \ | ; : ' , / ? ` ~
Entrances
The following blocks can be used as entrances:
- ceiling
- floor
- ground
- halffloor
- halfceiling
- all tube blocks
(nstube, ewtube, necornertube, nwcornertube, secornertube, swcornertube, nttube, sttube, ettube, wttube)- all light blocks
(pointlight, spotlight, pulselight, searchlight, revolvelight)- and sound.