<SPOT>

<HEAD>
        <TITLE NAME="The Cave"/>
        <BLOCKSET HREF="http://blocksets.flatland.com/flatsets/basic.bset"/>
        <BLOCKSET HREF="http://blocksets.flatland.com/eidos/tombraider/tomb1.bset" />
        <BLOCKSET HREF="http://blocksets.flatland.com/flatsets/village.bset"/>
        <MAP DIMENSIONS="(9,13,6)"/>
        <SKY COLOR="(0,0,0)"/>
        <GROUND TEXTURE="@tomb1:glyph2.gif"/>
        <AMBIENT_LIGHT BRIGHTNESS="30%"/>
        <ORB POSITION="(45,70)" BRIGHTNESS="60%"/> 
        <debug/>
</HEAD>

<BODY>

<CREATE SYMBOL="#" BLOCK="full">
        <PART NAME="n,s,e,w,top,bottom" TEXTURE="@tomb1:icey.gif" STYLE="tiled" />
</CREATE>


<CREATE SYMBOL="E" BLOCK="eramp">
        <PARAM orient="0,180"/>
        <PART NAME="n,s,e,top,bottom" TEXTURE="@tomb1:ruffground.gif" STYLE="tiled" />
</CREATE>

<CREATE SYMBOL="W" BLOCK="wramp">
        <PARAM orient="0,180"/>
        <PART NAME="n,s,w,top,bottom" TEXTURE="@tomb1:ruffground.gif" STYLE="tiled" />
</CREATE>

<CREATE SYMBOL="," BLOCK="ground">
        <PARAM ORIENT="0,180"/>
        <PART NAME="top" TEXTURE="@tomb1:grate.gif" 
                STYLE="tiled"/>
</CREATE>

<CREATE SYMBOL="Y" BLOCK="platform">
        <PART NAME="top,n,s,e,w,under" TEXTURE="@tomb1:rust2.gif" STYLE="tiled" />
        <PART NAME="column" TEXTURE="@tomb1:rust1.gif" STYLE="tiled" />
        <PART NAME="columntop" TEXTURE="@tomb1:rust3.gif" STYLE="stretched" ANGLE="45"/>
</CREATE>

<CREATE SYMBOL="5" BLOCK="treebottom">
        <PARAM orient="0,180"/>
        <PART NAME="trunk" TEXTURE="@tomb1:icey.gif" STYLE="tiled" />
</CREATE>


<CREATE SYMBOL="6" BLOCK="treemiddle">
        <PARAM orient="0,180"/>
        <PART NAME="*" TEXTURE="@tomb1:icey.gif" STYLE="tiled" angle="180"/>
</CREATE>

<CREATE SYMBOL="7" BLOCK="treebottom">
        <PARAM orient="90,180"/>
        <PART NAME="trunk" TEXTURE="@tomb1:icey.gif" STYLE="tiled" />
</CREATE>


<CREATE SYMBOL="8" BLOCK="treemiddle">
        <PARAM orient="90,180"/>
        <PART NAME="*" TEXTURE="@tomb1:icey.gif" STYLE="tiled" angle="180"/>
</CREATE>



<CREATE SYMBOL="A" BLOCK="full">
        <PART NAME="n,s,e,w,top,bottom" TEXTURE="@tomb1:rust1.gif"STYLE="tiled" />
</CREATE>


<CREATE SYMBOL="C" BLOCK="full">
        <PART NAME="*" TEXTURE="images/water.gif" STYLE="tiled" TRANSLUCENCY="60%"/>
</CREATE>

<CREATE SYMBOL="G" BLOCK="floor">
        <PARAM ORIENT="270,180"/>
        <PART NAME="bottom,n,s,e,w" TEXTURE="@tomb1:grateedge.gif" />
        <PART NAME="top" TEXTURE="images/trans.gif" style="tiled"/>
</CREATE>

<CREATE SYMBOL="D" BLOCK="floor">
        <PARAM ORIENT="90,180"/>
        <PART NAME="bottom,n,s,e,w" TEXTURE="@tomb1:grateedge.gif" />
        <PART NAME="top" TEXTURE="images/trans.gif" style="tiled"/>
</CREATE>

<CREATE SYMBOL="H" BLOCK="half">
        <PART NAME="n,s,e,w" TEXTURE="@tomb1:glyph1.gif" STYLE="tiled" />
        <PART NAME="top, bottom" TEXTURE="@tomb1:glyph2.gif" STYLE="tiled" />
</CREATE>

<CREATE SYMBOL="I" BLOCK="ground">
        <PART NAME="top" TEXTURE="@tomb1:grate.gif" STYLE="tiled"/>
</CREATE>

<CREATE SYMBOL="J" BLOCK="ground">
        <PARAM ORIENT="0,270"/>
        <PART NAME="top" TEXTURE="@tomb1:grate.gif" STYLE="tiled"/>
</CREATE>

<CREATE SYMBOL="K" BLOCK="ground">
        <PARAM ORIENT="0,90"/>
        <PART NAME="top" TEXTURE="@tomb1:grate.gif" STYLE="tiled"/>
</CREATE>

<CREATE SYMBOL="L" BLOCK="ground">
        <PARAM ORIENT="0,0,270"/>
        <PART NAME="top" TEXTURE="@tomb1:grate.gif" STYLE="tiled"/>
</CREATE>

<CREATE SYMBOL="M" BLOCK="ground">
        <PARAM ORIENT="0,0,90"/>
        <PART NAME="top" TEXTURE="@tomb1:grate.gif" STYLE="tiled"/>
</CREATE>

<CREATE SYMBOL="O" BLOCK="full">
        <PART NAME="n,s,e,w,top,bottom" TEXTURE="@tomb1:ruffground.gif"STYLE="tiled" />
</CREATE>

<CREATE SYMBOL="Q" BLOCK="full">
        <PART NAME="n,s,e,w,top,bottom" TEXTURE="images/lara1.gif"STYLE="tiled" />
</CREATE>

<CREATE SYMBOL="P" BLOCK="P">
        <PART NAME="*" TEXTURE="@tomb1:glyph2.gif" STYLE="tiled"/>
</CREATE>

<CREATE SYMBOL="e" BLOCK="eramp">
        <PART NAME="n,s,e,top,bottom" TEXTURE="@tomb1:glyph2.gif" STYLE="tiled" />
</CREATE>

<CREATE SYMBOL="w" BLOCK="wramp">
        <PART NAME="n,s,w,top,bottom" TEXTURE="@tomb1:glyph2.gif" STYLE="tiled" />
</CREATE>

<CREATE SYMBOL="R" BLOCK="cornerramp">
        <PARAM orient="0"/>
        <PART NAME="*" TEXTURE="@tomb1:glyph2.gif" STYLE="tiled" />
</CREATE>

<CREATE SYMBOL="T" BLOCK="cornerramp">
        <PARAM orient="90"/>
        <PART NAME="*" TEXTURE="@tomb1:glyph2.gif" STYLE="tiled" angle="270"/>
</CREATE>

<LEVEL NUMBER="1" >
.........
.........
.........
.........
.........
.........
.........
.........
.........
.........
.........
.........
.........
</LEVEL>

<LEVEL NUMBER="2" >
CCCCCCCCC
CCCCCCCCC
CCCCCCCCC
CCCCCCCCC
CCCCCCCCC
CCCCCCCCC
CCCCCCCCC
CCCCCCCCC
CCCCCCCCC
CCCCCCCCC
CCCCCCCCC
CCCCCCCCC
CCCCCCCCC
</LEVEL>

<LEVEL NUMBER="3" >
#########
#...Y...#
#...Y...#
#..DYG..#
#..DYG..#
#..DYG..#
#..DYG..#
#..DYG..#
#..DYG..#
#..AAA..#
#..AAA..#
#..AAA..#
#########
</LEVEL>

<LEVEL NUMBER="4" >
.AAAAAAA.
.W.eQw.E.
.W.T.R.E.
.W...6.E. 
.W.....E.       
.W.8...E.
.W.....E.
.W...6.E.
.W.KKK.E.
.WL...ME.
.WL.H.ME.
.WL...ME.
.AAAAAAA.
</LEVEL>
          
<LEVEL NUMBER="5" >
..AAAAA..
..W.P8E..
..W6..E..
..W..5E..
..W...E..
..W7.8E..
..W.6.E..
..W..5E..
..W...E..
..WIIIE..
..WIIIE..
..WIIIE..
..AAAAA..
</LEVEL>

<LEVEL NUMBER="6" >
OOOOOOOOO
OOOOOOOOO
OOOOOOOOO
OOOOOOOOO
OOOOOOOOO
OOOOOOOOO
OOOOOOOOO
OOOOOOOOO
OOOOOOOOO
OOOOOOOOO
OOOOOOOOO
OOOOOOOOO
OOOOOOOOO
</LEVEL>

<SPOT_LIGHT STYLE="static" LOCATION="(5,3,4)"
     POSITION="(128,0,0)" BRIGHTNESS="100%" RADIUS="2" 
         FLOOD="yes" DIRECTION="(0,30)" CONE="90"/>

<SPOT_LIGHT STYLE="static" LOCATION="(5,10,4)"
     POSITION="(128,0,256)" BRIGHTNESS="100%" RADIUS="7" 
         FLOOD="no" DIRECTION="(180,20)" CONE="90"/>

<SPOT_LIGHT STYLE="static" LOCATION="(4,11,4)"
     POSITION="(0,0,128)" BRIGHTNESS="100%" RADIUS="4" 
         FLOOD="no" DIRECTION="(90,20)" CONE="90"/>

<SPOT_LIGHT STYLE="static" LOCATION="(6,11,4)"
     POSITION="(256,0,128)" BRIGHTNESS="100%" RADIUS="4" 
         FLOOD="no" DIRECTION="(270,20)" CONE="90"/>     
         
         
<ENTRANCE LOCATION="(5,4,4)"  NAME="default" ANGLE="180"/>
<ENTRANCE LOCATION="(5,12,4)"  NAME="cage" ANGLE="0"/>
<EXIT LOCATION="(5,9,4)" HREF="#cage" TRIGGER="step on" />
<EXIT LOCATION="(5,10,4)" HREF="tomb1.3dml#three" TRIGGER="step on" />
</BODY>

</SPOT>
