Quest Quick Keylist (Something you might wanna print out)
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Shift -         hold this and drag the mouse to box in and select 
                vertices,entities,and scripts. The right shift key can also 
                be used for slow zooming, camera moving, etc.
 
Control -       hold this and drag the mouse to box in and select 
                brushes
 
Control+A -     This selects all vertices in all selected brushes

Control+C -     Copies the selected brush / brushes to clipboard

Control+V -     Pastes the clipboard 

Control+S -     Saves the file

Control+P -     Edits Quest Preferences

Contorl+E -     This edits the selected face/entity/script

Control+R -     Rotates the selected brushes. (or entities)

Control+G -     Scales the selected brushes.

Control+M -     Mirrors the selected brushes.

Control+T -     Sets the texture of currently selected brushes.

Control+Arrows- Moves the selected vertices 1 snap step at a time. People
                were begging for keyboarded brush movement, so this is what
                I threw together in 5 minutes.

Control+Alt+C - Reinits the camera position. Goes to either info_player_start
                or 0,0,0 if one does not exist.

Shift+G   -     Scales the selected vertices.

Arrow keys -    Moves the camera. Hold the ALT key and use the arrow keys
                to turn the camera in different directions.

A and Z -       Moves the camera forwards and backwards (depth)

I -             Performs boolean subtraction. See csg.doc for more info.

O -             Creates a brush representing the volume of space where 
                the 2 selected brushes intersect

K -             Performs a consistency check on the level, checking for 
                non-convex polygons and polyhedra. Auto-zooms to your errors,
                if there are any.

F -             Toggles a viewport between 3D and 2D view modes.

P -             Toggles a viewport between wireframe / polygon view mode.

B -             Toggles a viewport to fullbright (everything 
                is visible)
 
G -             Toggles grid style

S -             Zooms in in 2D mode
 
X -             Zooms out in 2D mode
 
TAB -           Toggles between Brush Mode, Entity Mode, and Script Mode

F1 -            Toggles fullscreen viewport
 
F2 -            Automatically Zooms the currently selected brushes in all
                3 viewports

F3 -            Activates BSP view. If the BSP Tree has not been built, it
                will build one. Regenerate the tree after modifying the level
                via Create->BSP Tree or Shift+F3

Shift+F3 -      Rebuilds the BSP tree and activates BSP view.

F8 -            Takes a screenshot
 
DEL -           Deletes all selected brushes / entities

~ -             Redraws the screen

