#ifndef _SLHC_H
#define _SLHC_H
/*
 * Definitions for tcp compression routines.
 *
 * $Header: slcompress.h,v 1.10 89/12/31 08:53:02 van Exp $
 *
 * Copyright (c) 1989 Regents of the University of California.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms are permitted
 * provided that the above copyright notice and this paragraph are
 * duplicated in all such forms and that any documentation,
 * advertising materials, and other materials related to such
 * distribution and use acknowledge that the software was developed
 * by the University of California, Berkeley.  The name of the
 * University may not be used to endorse or promote products derived
 * from this software without specific prior written permission.
 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
 * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 *
 *  Van Jacobson (van@helios.ee.lbl.gov), Dec 31, 1989:
 *  - Initial distribution.
 *
 *
 * modified for KA9Q Internet Software Package by
 * Katie Stevens (dkstevens@ucdavis.edu)
 * University of California, Davis
 * Computing Services
 *  - 01-31-90  initial adaptation
 *
 *  - Feb 1991  Bill_Simpson@um.cc.umich.edu
 *          variable number of conversation slots
 *          allow zero or one slots
 *          separate routines
 *          status display
 */
#ifndef _GLOBAL_H
#include "global.h"
#endif
  
#ifndef _MBUF_H
#include "mbuf.h"
#endif
  
#ifndef _IP_H
#include "ip.h"
#endif
  
#ifndef _TCP_H
#include "tcp.h"
#endif
  
/*
 * Compressed packet format:
 *
 * The first octet contains the packet type (top 3 bits), TCP
 * 'push' bit, and flags that indicate which of the 4 TCP sequence
 * numbers have changed (bottom 5 bits).  The next octet is a
 * conversation number that associates a saved IP/TCP header with
 * the compressed packet.  The next two octets are the TCP checksum
 * from the original datagram.  The next 0 to 15 octets are
 * sequence number changes, one change per bit set in the header
 * (there may be no changes and there are two special cases where
 * the receiver implicitly knows what changed -- see below).
 *
 * There are 5 numbers which can change (they are always inserted
 * in the following order): TCP urgent pointer, window,
 * acknowlegement, sequence number and IP ID.  (The urgent pointer
 * is different from the others in that its value is sent, not the
 * change in value.)  Since typical use of SLIP links is biased
 * toward small packets (see comments on MTU/MSS below), changes
 * use a variable length coding with one octet for numbers in the
 * range 1 - 255 and 3 octets (0, MSB, LSB) for numbers in the
 * range 256 - 65535 or 0.  (If the change in sequence number or
 * ack is more than 65535, an uncompressed packet is sent.)
 */
  
/*
 * Packet types (must not conflict with IP protocol version)
 *
 * The top nibble of the first octet is the packet type.  There are
 * three possible types: IP (not proto TCP or tcp with one of the
 * control flags set); uncompressed TCP (a normal IP/TCP packet but
 * with the 8-bit protocol field replaced by an 8-bit connection id --
 * this type of packet syncs the sender & receiver); and compressed
 * TCP (described above).
 *
 * LSB of 4-bit field is TCP "PUSH" bit (a worthless anachronism) and
 * is logically part of the 4-bit "changes" field that follows.  Top
 * three bits are actual packet type.  For backward compatibility
 * and in the interest of conserving bits, numbers are chosen so the
 * IP protocol version number (4) which normally appears in this nibble
 * means "IP packet".
 */
  
/* SLIP compression masks for len/vers byte */
#define SL_TYPE_IP 0x40
#define SL_TYPE_UNCOMPRESSED_TCP 0x70
#define SL_TYPE_COMPRESSED_TCP 0x80
#define SL_TYPE_ERROR 0x00
  
/* Bits in first octet of compressed packet */
#define NEW_C   0x40    /* flag bits for what changed in a packet */
#define NEW_I   0x20
#define NEW_S   0x08
#define NEW_A   0x04
#define NEW_W   0x02
#define NEW_U   0x01
  
/* reserved, special-case values of above */
#define SPECIAL_I (NEW_S|NEW_W|NEW_U)       /* echoed interactive traffic */
#define SPECIAL_D (NEW_S|NEW_A|NEW_W|NEW_U) /* unidirectional data */
#define SPECIALS_MASK (NEW_S|NEW_A|NEW_W|NEW_U)
  
#define TCP_PUSH_BIT 0x10
  
/*
 * data type and sizes conversion assumptions:
 *
 *  VJ code     KA9Q style  generic
 *  u_char      byte_t      unsigned char    8 bits
 *  u_short     int16       unsigned short  16 bits
 *  u_int       int16       unsigned short  16 bits
 *  u_long      unsigned long   unsigned long   32 bits
 *  int     int32       long        32 bits
 */
  
/*
 * "state" data for each active tcp conversation on the wire.  This is
 * basically a copy of the entire IP/TCP header from the last packet
 * we saw from the conversation together with a small identifier
 * the transmit & receive ends of the line use to locate saved header.
 */
struct cstate {
    byte_t  this;       /* connection id number (xmit) */
    struct cstate *next;    /* next in ring (xmit) */
    struct ip cs_ip;    /* ip/tcp hdr from most recent packet */
    struct tcp cs_tcp;
};
#define NULLSLSTATE (struct cstate *)0
  
/*
 * all the state data for one serial line (we need one of these per line).
 */
struct slcompress {
    struct cstate *tstate;  /* transmit connection states (array)*/
    struct cstate *rstate;  /* receive connection states (array)*/
  
    byte_t tslot_limit; /* highest transmit slot id (0-l)*/
    byte_t rslot_limit; /* highest receive slot id (0-l)*/
  
    byte_t xmit_oldest; /* oldest xmit in ring */
    byte_t xmit_current;    /* most recent xmit id */
    byte_t recv_current;    /* most recent rcvd id */
  
    byte_t flags;
#define SLF_TOSS    0x01    /* tossing rcvd frames until id received */
  
    int32 sls_o_nontcp; /* outbound non-TCP packets */
    int32 sls_o_tcp;    /* outbound TCP packets */
    int32 sls_o_uncompressed;   /* outbound uncompressed packets */
    int32 sls_o_compressed; /* outbound compressed packets */
    int32 sls_o_searches;   /* searches for connection state */
    int32 sls_o_misses; /* times couldn't find conn. state */
  
    int32 sls_i_uncompressed;   /* inbound uncompressed packets */
    int32 sls_i_compressed; /* inbound compressed packets */
    int32 sls_i_error;  /* inbound error packets */
    int32 sls_i_tossed; /* inbound packets tossed because of error */
};
#define NULLSLCOMPR (struct slcompress *)0
  
  
/* In slhc.c: */
struct slcompress *slhc_init __ARGS((int rslots, int tslots));
void slhc_free __ARGS((struct slcompress *comp));
  
int slhc_compress __ARGS((struct slcompress *comp,
struct mbuf **bpp, int compress_cid));
int slhc_uncompress __ARGS((struct slcompress *comp,
struct mbuf **bpp));
int slhc_remember __ARGS((struct slcompress *comp,
struct mbuf **bpp));
int slhc_toss __ARGS((struct slcompress *comp));
  
void slhc_i_status __ARGS((struct slcompress *comp));
void slhc_o_status __ARGS((struct slcompress *comp));
  
#endif  /* _SLHC_H */
